Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.

Report article RSS Feed TF2 Scout Update, Plus More!

New Scout unlockables, custom maps, bug fixes, and more!

Posted by nintentofu on Feb 25th, 2009

Yesterday on Tuesday, February the 24th, Valve has held to their promised release date for the new Scout Updates! Though huge game changes and new implementations such as these don't always go through without some sort of issues. The update had created a bug where a Spies backstab would instantaneously crash the server. Valve has allegedly fixed this issue already but it was a pain in the ass at first to figure out what was crashing servers.

Many of you already know the lineup for the Scout unlockables, but in case you're not sure yet, here is a list with their new features!


Unlocking the Milestone 1 Achievement awards the Scout with a new Shotgun called, the "Force'A'Nature". This gun is basically a sawed-off shotgun that has two bullets in the chamber and can knock back enemies when hit, and will also push the scout in the opposite direction of which he is aiming. You can use it to triple jump to higher places that the scout couldn't normally reach before, and you can also use it to double-jump if you have the second unlockable equipped.

"The Sandman"

Unlocking the Milestone 2 Achievment awards the Scout with a new Bat Melee weapon replacement, called "The Sandman". This baby is a classic wooden bat that allows you to pound baseballs at enemies, stunning them when directly hit. It can even stun enemies who are currently being Ubercharged. The amount of time a player is stunned for depends on how far the ball flew through the air before hitting the enemy. But be careful, Enemy scouts can hit the ball back! The main drawback to this weapon is that you lose your ability to double-jump, so this is where you use your "Force-A-Nature" to compensate.

"Bonk Energy Drink"

Unlocking the Milestone 3 Achievement awards the Scout with a new Pistol replacement, called an "Bonk Atomic Punch" Energy Drink. This juice will practically make you invulnerable to enemy fire for about 3/4 seconds though you cannot shoot while under the effects of this highly energetic tonic. ;) This perfectly allows you to either run by a sentry without dying, or you can even use it to distract sentries just long enough for your team to run in and destroy engineer buildings. Though this does come with the aftereffects of "crashing" which makes the Scout run slower for about 3/4 seconds after your juiced up phase.

More updates were also added to the game, including a few new custom map additions, spy and engineer mini-updates, and a few bug fixes.

The official Valve TF2 Update Information-

"Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:"

  • New Features

    • Added The Force-A-Nature, The Sandman, and Bonk!
    • Added 35 new Scout achievements
    • Added crit boosted on/off sound effects
    • Added new sounds for upgraded teleporters
    • Added new sound for a fully charged medic dying
    • Add bonus points section to scores
    • Scouts earn a bonus point for killing Medics who are actively healing a target
    • Added several new speech concepts, mostly hooked up to new Scout lines
    • Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
    • Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
    • Added several new Arena mode announcer speech events.
    • Added "First Blood" to Arena mode
    • Removed 2x item respawn times in arena
    • Changed backstab handling to fix facestabs
    • Spies disguised as enemy team can now see player IDs for enemies
    • New Maps

      • Added community maps: cp_egypt, arena_watchtower, and cp_junction
      • Updated cp_fastlane with Arttu's new version
    • Mapmaker Requests

      • Added new input for forward speed modifier to FuncTrainTrain
      • Added TeleportToPathTrack input to func_tracktrain
    • Bugfixes

      • Fixed a bug where players would sometimes gib from non-gib damage kills
      • Fixed stat screen showing an entry for a class called "map."
      • Fixed item model panels not using team skins
      • Fixed obscure bug where spectators were able to carry the flag
Post comment Comments
Daystranger Feb 25 2009, 7:56am says:

Its awesome how VALVe listens to its community and uses all of its ideas and memes like "boink" :D

Can't wait for Left 4 Dead update!

+4 votes     reply to comment
notoorjus Feb 27 2009, 1:50pm replied:

Not a "meme", a phrase said by the scout.

+1 vote     reply to comment
SupaNinjaMan Apr 13 2009, 10:42pm replied:

turned internet meme.

+1 vote     reply to comment
purplehaze412 Feb 25 2009, 8:30am says:

Lol, I like the enegry drink crash...

^^same here. L4d update is gonna be awesome

+1 vote     reply to comment
Tides Feb 25 2009, 9:18am says:

Valve = Legendary

+7 votes     reply to comment
Dremth Feb 25 2009, 6:15pm replied:

no statement could be more true

+2 votes     reply to comment
Kaabeus Feb 25 2009, 10:52am says:

I'm downloading it right now, can't wait to try it out!

I wonder what they will do for the next Meet the Class...

+1 vote     reply to comment
DedMustDie Feb 27 2009, 1:10pm replied:

I think Soldier or Sniper, but who knows?

+1 vote     reply to comment
SupaNinjaMan Apr 13 2009, 10:45pm replied:

those both already have one.
spy might be next.

+1 vote     reply to comment
4CH! Feb 25 2009, 12:22pm says:

Always a developer listening to the communtiy is good...

+1 vote     reply to comment
bassi Feb 25 2009, 12:28pm says:

yeah though i'd have prefered the spy update :P

+1 vote     reply to comment
Kamikazi[Uk] Feb 25 2009, 1:03pm says:

Valve is really starting to become awesome and listening to there huge community. Will try this soon.

+1 vote     reply to comment
KerenskyTheRed Feb 25 2009, 1:45pm says:

I like that the spy can now choose his weapon now too. I have a feeling that there will be more sapping and backstabs occurring this month.

+1 vote     reply to comment
omayksilo Feb 25 2009, 2:01pm says:

Fun stuff. It is always great to see progressive updates for the game to keep it fresh. Nice thing about these sort of updates is that it is an excuse to try out a class you don't normally use it. I rarely use the scout, but would definitely fancy given them a go to earn some of these!

+1 vote     reply to comment
BladeRunner162 Feb 25 2009, 2:53pm says:

This is the one I've been waiting for

+1 vote     reply to comment
Lt.SnoWolf Feb 25 2009, 3:24pm says:

Force-A-Nature is friggin FTW in Scout on scout battles you can make them die of fall damage XD

+1 vote     reply to comment
Arxae Feb 25 2009, 3:49pm says:

im just wondering...what is this kind of news doing on moddb?

+2 votes     reply to comment
RuffeDK Feb 25 2009, 3:53pm says:

You're the best, guys! :D

+1 vote     reply to comment
Cookie_Dough Feb 25 2009, 3:54pm says:

Great update, its fun have everyone play as scout, unlike the pyro update

+1 vote     reply to comment
klemen1702 Feb 25 2009, 4:45pm says:


+1 vote     reply to comment
NinjaWursti Feb 25 2009, 5:29pm replied:

srsly, it's normal that everyone is scout now. It's the same with every class update, after a week or so it will be back to normal.

+1 vote     reply to comment
ghost_rider Feb 25 2009, 7:35pm replied:

Its completely O-K. When the medic update happened, alot of ppl were medics. Same with pyro and heavy update. No difference here.

+1 vote     reply to comment
leilei Feb 26 2009, 12:45am replied:

the sniper update is going to be nightmares

+1 vote     reply to comment
DOLBYdigital Feb 25 2009, 4:50pm says:

Thank you Valve from the bottom of my heart.
For being one of the last mainstream professional devs that know what they are doing.

To use a quote from a far smarter person to describe Valve:
"A small band of idealists taking on the fast approaching bloated hulking giant of western mediocrity casting its suffocating shadow on this industry."

+1 vote     reply to comment
Renorick Feb 25 2009, 7:40pm says:

this is good stuff... now when does the Demoman or Sniper get a cut?

+1 vote     reply to comment
Tron619 Feb 25 2009, 8:19pm says:

I hope they make a POWERTHRIST skin for the energy drink

+2 votes     reply to comment
L3TUC3 Feb 25 2009, 10:31pm says:

Heh, got the weenie roast award today.

I can't seem to get enough awards to actually unlock anything though.

+1 vote     reply to comment
Promagnum Feb 26 2009, 12:53am says:

Never thought I'd say this but, you people + Valve have ****** Team Fortress to all hell.
It's no surprise only 300 people play it.

-2 votes     reply to comment
Lt.SnoWolf Feb 26 2009, 12:50pm replied:

This is SPARTAAAAAAAAAAAAAAA!!!!!!11one *kicks Promagnum Down a bottom less pit.

More than 300 people play dude. CS has 1 mill Tf2 has thousand or so.

+1 vote     reply to comment
Mr.QBlack Feb 26 2009, 4:29am says:


i can't wait to get the new items ;)

+1 vote     reply to comment
headshot702 Feb 26 2009, 11:55am says:

Valve sets the benchmark for customer service. Too bad Ubisoft, Activision, and EA can't do the same thing

+1 vote     reply to comment
Lt.SnoWolf Feb 26 2009, 12:48pm replied:

Ubisoft cant do **** anymore EA is a friggin graphics ***** and Activision is decent with the CoD4 Mp, But Valve i thinks the best of em all the only mistake they have is long release dates.

+1 vote     reply to comment
DedMustDie Feb 27 2009, 1:11pm says:

Blizzrd has even more release dates, check their Starcraft II, in development for 7th year already! And we don't have even public demo!

+1 vote     reply to comment
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