Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.
Highwind is a Payload Race map created for the TF2Maps A/D CTF and Payload Race Contest. It was awarded fourth place in the competition. A5 Adjusted gametype to work by rounds. Setting "mp_maxrounds" to "1" now limits a round to three cart captures. Fixed overtime glitch where the map would never end Fixed ammo/health symmetry in map