Special thanks to Severian and everyone at PoE for your support and feedback.
Swift is a single stage payload map with four checkpoints. The map is set in an Alpine environment as used in Lumberyard
Swift has been heavily optimized and has a consistent and high frame rate throughout. Players who are pleased with their settings on stock maps will have a similarly smooth experience.
The layout is straightforward for new players, yet there is a learning curve that rewards teamwork and clever play. The many changes from the previous build have all been balance tweaks and making the layout as intuitive as possible.
Pl_SwiftWater by: What Is Schwa? Contact maps@whatisschwa.com Steam Page: Steamcommunity.com
Custom Artwork by citrusmirakel Contact www.youcantaim.com
Special thanks to Severian and everyone at PoE for your support and feedback.
Swift is a single stage payload map with four checkpoints. The map is set in an Alpine environment as used in Lumberyard
The bz2 file is a meager 9.2 megs and with fast download a every player on a 32pop server can download the map before setup time is done.
Swift has been heavily optimized and has a consistent and high frame rate throughout. Players who are pleased with their settings on stock maps will have a similarly smooth experience.
The layout is straightforward for new players, yet there is a learning curve that rewards teamwork and clever play. The many changes from the previous build have all been balance tweaks and making the layout as intuitive as possible.
Changes from previous version of Swift are numerous. Most important are:
- Stopwatch Mode is fully supported for competitive play
- Tunnel redesigned slightly to reduce sentry farms and general spammyness
- CP3 slightly rethought to be more fair and fun for both teams. Red can enter building to reach balcony.
- New Blu forward spawn
- Approach to CP4 rebuilt for better and more interesting gameplay
I hope you have fun playing!