Team Fortress 2 is the sequel to the game that put class-based, multiplayer team warfare on the map. It delivers new gametypes, a signature art style powered by Valve's next generation animation technology, persistent player statistics, and more.
A single-round version of Hydro in which all four main control points and passages are open, and you must capture them all before the enemy's final control point opens and can be captured.
Why has noone thought of this before?
I've posted this on FPSBanana a while before, but I wanted to share it to ModDB as well, and there's no other servers yet that I've found to use it
It's probably not played because most server owners have it stuck in their heads that direct transition of a map from one gametype to another gametype is a terrible idea.
Personally, I agree with it, though I really want to see Hydro played more, I'm not sure if this is the best idea.
I've actually not found one server yet that holds it. I've made one server for it, and I shut it down after a while because of RL issues.