By word, by book the tales of the brave and mighty are told in reverie. Every warrior is remembered, their stories spreading like a magician’s flame. Soon, everyone who is anyone knows the warrior. Even his origins is not kept secret. Where he was born and who is was born from, the methods of training and the code of his conduct! But! What happens after the story? Where does the hero go after slaying the dragon, rescuing the damsel and freeing the people from an untold terror? No one really knows what happens to the old and retired soldiers. They listen of course, to the very far fetched stories that are passed down from mouth to mouth. Where? In the very taverns that are bustling with legends and the young at heart.
After years of roaming free, slaying evil and merrymaking in halls of drink, everyone takes an arrow to the knee. They have obligations and duties but most of all, the retired life is boring and redundant. They miss the dangers and wish they were young again. What better way to relive the life than to run a tavern? Travelers and adventurers from all kingdoms, far and wide come aspiring for fame and glory. They tell tales of their adventures, transforming cotton tails to horrendous beasts, morphing storms to witchery! All the danger relived in safety because at the end of the day, the warmth still burns in the fireplace.
Terapoly’s Tavern Tycoon : Dragon’s Hangover is a single-player game for PC. The objective of the game is to run a tavern for a variety of customers. Some seek drink and food while some might seek the warmth of a bed and not everyone wants the same thing. Manage your tavern as a retired adventurer. Tackle various scenarios that may be cliche or completely new to the world of an adventurer.
To cut to the chase, we've been greenlit some time ago. I have to apologize our rare update on indiedb.com as most of the activity is happening at our site www.terapoly.com
Nonetheless, we'd like to put it out there and let you guys know that Tavern Tycoon is receiving our full attention.
It was decided not so long ago that we will go with textured characters instead of slimy characters. At first, we were not so sure about this, but it turns out that this is much better than we anticipated.
Take a look at the following.
For those who are familiar with the term, localization, it is basically another word for providing multiple language support. We are currently running a crowd sourced translation via Google Doc, so anyone participate and add new or improve the language file.
Go here for more details: www.terapoly.com/games/tavern-tycoon-dragons-hangover/
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