System Shock is an action role-playing game developed by Looking Glass Technologies and published by Origin Systems. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence.

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The modification provides the following:

  • All three cutscenes, with scenes replaced to show the new protagonist,
  • a replaced "grunt" noise, when hacker takes damage,
  • changed wording in one log found later in the game.

Download the mod from moddb.com and follow the installation instructions for "System Shock Enhanced Edition".

You can reach the modder, "dertseha", on Nightdive Studio's Discord server, as well as on the systemshock.org forums.

Intro: Hacking TriOptimum, wide-shot



Background info (dev diary)

This mod was the ideal candidate to drive forward my effort to extend the editor for the game to support the cutscenes.
The video codec used for the cutscenes is an elaborate one, and while the decoding algorithm is known for decades now, developing an encoder was tricky.

Starting in March 2019, I made first attempts at creating a compatible encoder. First encoding static, single-color images, then continuing to re-encode the original scenes. With a very limited byte-budget of the codec, and limited time-budget for this hobby project, progress was slow. After succeeding to properly re-encode all the scenes of the original in August, I had the idea for a great showcase: Have a familiar video and replace the protagonist.
Thus the idea was born to bring some diversity to this classic game.

Asking around, I learned that there's a difference between "pixel-art" and "low-poly" art. With the original videos falling into the category of "low-poly" art, I searched on respective Reddit groups and Discrod servers. Earlier in 2020, I made contact with a freelance artist, VintageWarm, who was willing to take on the project.

After some incremental approaches, we settled on a mixture of re-creating some scenes and "splicing" others, where I took the new part and stitched it into the original video, frame by frame.

It was definitely a fun experience and exercise to work on. I'm very happy to have created the first mod showcasing new videos, as well as bringing a new character option to the players.

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Post comment Comments  (0 - 10 of 16)
HighVoltage804
HighVoltage804 - - 13 comments

I love this game, but there are barely andy mods :/

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bfg666
bfg666 - - 188 comments

No mods? Like, AT ALL?!? I was hoping for an overhaul.

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3RDplayer
3RDplayer - - 24 comments

well. now there is a mod. freshly released. but I would wait until I release version 1.3 in a few days.

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dertseha
dertseha - - 3 comments

Hello there! Despite having competition of a remake and a SS3 in the works, there's a project working on cracking all the data files - creating editor tools as a by-product. The result of this is a very first level mod. It's more a proof of concept example rather than an evening-filling sequence of levels. Still - there's hope, if there is demand :)

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moduser
moduser - - 41 comments

There was a time when no other game was as good as ss1. So advance for his time. Mastering the controls where part of the game. I hope for a remake.

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Madman809
Madman809 - - 15 comments

Awesome game! I played this everyday last year. How is this a role playing game? It looks more like a shooter.

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Isaiahere
Isaiahere - - 560 comments

The mouse look mod makes this game a whole lot better.

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SeriousPain
SeriousPain - - 12 comments

You think someone who used to modern graphics and got into gaming not so long ago wouldn't be able to fully appreciate that game with its atmosphere and horror?
I think this is the kind that really should have a remake, this and the 2nd one, so people from later generation of gamers like myself would enjoy these game more. Somebody, make it! Make System Shock HD!

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drivetheory
drivetheory - - 6 comments

SS1 SYSTEMSHOCK-Portable v1.2.2
Systemshock.org

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