SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (1.666) it has been over two years in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.

Post news Report RSS SYNTH update (more speedup)

Yet another speedup update (20-25%),. I finally bought a new GPU so I could detect that I had a "CPU" bottlekneck and remove it :)

Posted by on

A significant speedup has been "added" to SYNTH. SYNTH now is 10 threads, and runs at about 20-25% faster on systems with GPU's similar to my 9800 GTX+ (which is new),. on my 2.33 CORE 2 DUO with 4 Megs Cache,. and my 9800 GTX+,. I get around 9 FPS when the game opens up at level "BGNI",. people with "super" systems should see a better speedup,.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: