SYNTH is a new alternative video game for a high-end MS windows PC's. SYNTH was designed and developed by Rhys Paul Hovey. In it's current version (0.909) it has been over a year in the making. SYNTH is 100% mathematically / proceedurally generated. This means that for all of SYNTH's graphics and levels, there is a mathematical function or process from which it was made, making it a very difficult game to program, and in the end quite scalable and unusual. Typically the graphics in a video game are "modeled" by artists with mouse and pen-like touch pads. Everything in SYNTH has a mathematical / algorithmic representation.
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Here is some more on the story of SYNTH 1.0 BETA 0 release, and the "phantom surface" and the strange things that are showing up in it,. and some quick proof of SYNTH running at decent frame rates on my "Q9950"/9800 GTX+. Please note that you can only see "The Hand of God" in SYNTH 1.0 BETA (32 Bit) it's a fluke that does not happen in the 64 bit version, the 64 bit version's levels are different because of SSE2 support in x64 / x86.
Why all the creepy sounds popping out haphazardly?