A huge open-world game where you have the freedom to play how you want - but your choices have consequences. You've survived the zombie apocalypse by living in a bunker for a year and now it's time to venture out. Scavenge for supplies, find other survivors, trade or fight with them, form relationships and build a community. Go on quests, face moral dilemmas, and uncover dark, terrible secrets!

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Blog RSS Feed Report abuse Latest News: Trailer Released - PC Version Coming Soon!

0 comments by bob_the_pr_bot on Aug 16th, 2014

I've finally made a trailer!  This is using the PC version of the game and is recorded at 1080p.  First time I've ever attempted any video editing.  Obviously there's no voice-over but when you watch it please try to imagine that the title captions are said in the standard "In a world..." trailer voice-over guy voice.

The PC version seems pretty close to being ready for release. The number, and seriousness, of bugs I find each time I play it has gone way down :)  So it's looking good.

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Guest Aug 17 2014, 12:10pm says:

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bob_the_pr_bot Aug 19 2014, 8:01pm replied:

No plans to do that at the moment, sorry. It has been asked for before... so I take note of the fact that people want it, but I can't focus on it at the moment.

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Nrayl Aug 7 2014, 5:38pm says:

I've been playing the game for a while now and I've nearly maxed out someone's stats to all lvl 5 and I've noticed how you can't do anything with solar panels and as far as I have gotten I have never seen a sniper rifle P.S LOVE the bunny backpack wish there was split screen :3 8 - 10

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Nrayl Aug 8 2014, 3:58pm replied:

I have now found a sniper rifle it's ok but solar panels still puzzle me

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bob_the_pr_bot Aug 8 2014, 7:53pm replied:

They are involved in a quest with Alice Ivers, it gets triggered when you've given her a certain amount of insulin, and she has a good opinion of you. And is not dead.

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Guest Jul 29 2014, 4:17pm says:

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bob_the_pr_bot Jul 30 2014, 8:35pm replied:

thanks :)

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itsHuds0n Jul 29 2014, 11:02am says:

I have two issues.

1. The zombie spawns seems confusing and generally unfair. I explored a short distance north of my home bunker and was met with a horde of red strains that I could not handle by myself. There should be a clearer deterrent to stop people from going to places like that right away.

2. My survivors are getting hungry because all the corn that is harvested is instantly replanted by my farmers. Is there a way to stop this?

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bob_the_pr_bot Jul 30 2014, 8:35pm replied:

1. Yeah, would be nice if there were more warning - there's one or two people that say "that's a blue strain town" or "that's a red strain area" before giving you a quest but I agree it would be better if there were more.

2. Not really but once they've planted a certain amount they'll stop planting more (they try to estimate how much you need to plant to have enough food and be self-sustaining, based on the size of the community and the skill of the farmers).

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itsHuds0n Aug 1 2014, 6:41am replied:

I was thinking maybe just a tinted overlay of the map so you can see which areas are particularly dangerous and which are lootable, but you'd have to visit there or ask for information on the place first?

And, I see. I'll have to keep scavenging till it reaches that upper limit then. Thanks :)

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Windows, X360
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Release Date
Released Feb 19, 2014
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Highest Rated (3 agree) 10/10

I rate this game a 10 because it is for SURE one of the best Indie zombie games. I found myself playing this game more than Dead Island because it has such a vast open world and you can do so much in it. You can build more houses for your community, you can built wells for your community, you can farm, you can run'n'gun, and much MUCH more! I recommend this game to a friend and anyone! You should get it. It is only $2.99 on the Xbox 360 Indie game marketplace! I appreciate the developer's (or developer(s…

Mar 11 2014, 4:57pm by VlenftulStudios

Role Playing
Single Player

Latest tweets from @bob_the_pr_bot

Survivalist official trailer for upcoming PC version released: T.co

Aug 16 2014, 1:21pm

Survivalist reviewed at The Indie Mine: 5/5 T.co

May 15 2014, 4:09pm

@IndieGamerChick Survivalist has larger fonts now by the way. T.co

May 15 2014, 4:08pm

RT @The_Kodu: So it's up a very in dpeth review of #XNA #XBLIG " Survivalist " T.co developed by @bob_the_PR_bot

Apr 27 2014, 7:39pm

@Klonerism I don't think I ever replied to this. Think it was a bug I fixed in a patch, backpacks couldn't be bought if inventory was full.

Apr 21 2014, 11:48am

@doggyfizzel Did I ever reply to this? The answer is... erm, maybe :) I don't know if it's feasible but I might attempt it at some point.

Apr 21 2014, 11:46am

RT @iTzDiMeTiMe: @bob_the_PR_bot This game goes in my top 10 of ALL TIME! I've been grinding for hours and still can't put the controller d…

Apr 18 2014, 6:37pm

Third patch for Survivalist is now in peer review. This one's mostly bug fixing again. Once it's approved I'll attempt large font mode.

Apr 11 2014, 9:23pm

@IndieGamerChick The evil checklist says 14 points or higher, which is what Survivalist uses.

Apr 5 2014, 6:34pm

@IndieGamerChick People on SD TVs have mentioned it's hard to read so I had "large font mode" on my TODO list. I could prioritise it more.

Apr 5 2014, 6:33pm

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