In a far world, deep in the ocean, without any rules there will be no mercy, no retreat and no second chance. Submerge is highly ambitious, involving some complete new game mechanics in the real time strategy sector. No other strategy game allows you to connect in a running session without having some huge disadvantages ingame. Submerge offers you no more waiting time in the lobby and no more searching for players. If there is a running game you can just join without handicap. Play the way like it still exist in many third person shooters. Use this chance to support a highly innovative tactical-action-survival game.

Report article RSS Feed [Submerge] Spiris

The Workflows got tested, the first pipelines are running. The prototypes from the Tech Department got in the third round and the Gamedesign Department finished the last documents.

Posted by Meister_Wolo on Nov 13th, 2011

We will soon start to spread out some main gameplay elements for you to get a better vision of Submerge. I can say at this moment, that playing those prototypes from our tech department still make so much fun, that we and our game-designers always forgot to match our feature and test lists with the features from the prototype. Horrible, waste of time for the producing department :) .

So let's give you some new stuff. The concept, the high poly and the ingame low polys from our fast attack unit Spiris.

Post comment Comments
Darkjolly Nov 13 2011, 10:10pm says:

Damn, got to love that glowing cyan colour and the Model looks superb. Looks like the baby of a starcraft zergling and a manta ray :D

+3 votes     reply to comment
darknigthmare Nov 14 2011, 2:40pm says:

very awesome monster
continue like this

+1 vote     reply to comment
booman Nov 14 2011, 7:10pm says:

Wow, amazing model! very cool lighting effects!

+1 vote     reply to comment
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Aesir Interactive
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