Stranded leaves you in a world with ... relatively nothing! Stranded on an island it's your purpose to reactivate ancient artifacts to fill the world with life again! The game is the result of a personal challenge: Create a working prototype ready for alpha release by December 25th 2012. Challenge started: 12.05.2012
You heard right, I upgraded the game to the latest version of the Unity Engine and spend the last week to fix some serious game-play bugs.
Now, the native clients for Windows x86 & x64 as well as Mac OS X as well as Linux x86 & x64 are ready for our first alpha release.
I am now spending my time to fine tune and balance the game while working together with the nice people from Desura to get the alpha released!
Latest tweets from @jdbartist
Oct 14 2014, 3:57pm
@JoachimHolmer ShaderForge coming to Source 2!
Aug 20 2014, 2:43am
Sierra - More to be revealed at Gamescom 2014. T.co
Aug 8 2014, 6:18am
Blades of Ascension - We are taking a break
Aug 5 2014, 4:22am
<a href="http://t.co/byherFtEfA" rel='nofollow external' class="su_links"><a href="http://www.bladeso...
Jul 12 2014, 3:50pm
Server Upgrades Completed
Jun 15 2014, 9:36am
#GamingNexus will be offline for the next 48h. We are upgrading servers and services. Stay tuned!
Jun 15 2014, 5:46am