Stranded leaves you in a world with ... relatively nothing! Stranded on an island it's your purpose to reactivate ancient artifacts to fill the world with life again! The game is the result of a personal challenge: Create a working prototype ready for alpha release by December 25th 2012. Challenge started: 12.05.2012
You heard right, I upgraded the game to the latest version of the Unity Engine and spend the last week to fix some serious game-play bugs.
Now, the native clients for Windows x86 & x64 as well as Mac OS X as well as Linux x86 & x64 are ready for our first alpha release.
I am now spending my time to fine tune and balance the game while working together with the nice people from Desura to get the alpha released!
Currently discussion whether to release the proof of concept demo or to continue development without an early preview release. Join the discussion!
Bright day, bright idea! Game's Intro Sequence finished! Voice Casting started at VAA!
Savegame System - Level 3 - Respawn System - Controller Changes etc.
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