Stranded leaves you in a world with ... relatively nothing! Stranded on an island it's your purpose to reactivate ancient artifacts to fill the world with life again! The game is the result of a personal challenge: Create a working prototype ready for alpha release by December 25th 2012. Challenge started: 12.05.2012

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Stranded - Nowhere: Now on Windows, Mac and Linux!

Stranded - Nowhere Alpha Builds ready for release!

You heard right, I upgraded the game to the latest version of the Unity Engine and spend the last week to fix some serious game-play bugs.

Now, the native clients for Windows x86 & x64 as well as Mac OS X as well as Linux x86 & x64 are ready for our first alpha release.

I am now spending my time to fine tune and balance the game while working together with the nice people from Desura to get the alpha released!

Proof of Concept status reached

Proof of Concept status reached

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Currently discussion whether to release the proof of concept demo or to continue development without an early preview release. Join the discussion!

Heading twoards Christmas Alpha Release

Heading twoards Christmas Alpha Release

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The game is on it's way to release it's first Alpha! We will try to get the game on Desura this Christmas, so you can help to alpha fund the game!

Day #6 - Revision 72

Day #6 - Revision 72

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Bright day, bright idea! Game's Intro Sequence finished! Voice Casting started at VAA!

Day #5 - Revision 55

Day #5 - Revision 55

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Savegame System - Level 3 - Respawn System - Controller Changes etc.

Post comment Comments  (0 - 10 of 16)
Guest
Guest

So is Stranded finished yet or can I not download it yet?

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JDB_Artist Creator
JDB_Artist

The game is not yet finished.

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SpaceMammoth
SpaceMammoth

Interesting looking game.

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JDB_Artist Creator
JDB_Artist

The Design has changed a lot since the last update.

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lookoutworld11
lookoutworld11

is there going to be a Mac version?

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JDB_Artist Creator
JDB_Artist

Of course!^^ The game will be published on Android, Linux, Mac and Windows platforms.

We are currently focusing on the Mac & Windows versions of the game. After the initial release we will focus on the Android & Linux version.

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newts
newts

Are you guys maybe thinking of releasing an iphone version? :P

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JDB_Artist Creator
JDB_Artist

Well the game as it is would be playable on iOS out of the box. However it would require me to buy the Unity iOS license (400$)+ 99$/year.

To be honest there's only me doing all the coding, the art and the sfx, so if I get the money via Desura Alphafunding or via Kickstarter then yes there will be an iOS version for iPhone and iPad... Currently I don't have the money but yeah I am 'thinking of an iphone version'! ;)

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Chyro
Chyro

Will there be any puzzle solving and what abilities do you plan on giving the player?

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JDB_Artist Creator
JDB_Artist

Thx for your interest!

Sure, there will be puzzle solving, regarding abilities for our player, I am open for any ideas, for now I plan to give him abilities based on his purpose.

The player's purpose is to fill the world with life again, so one of his abilities will be to use blue crystals to restore water fountains etc. and once has restored the water/energy level he can use green crystals to restore nature. But this is just the concept.

For now I am concentrating on getting the character setup (animation, camera etc.) done!

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Chyro
Chyro

You have to have abilities that helps the player solve the puzzels, meditate on that and see what comes up.
Also read up on Ubisofts From Dust, its an amazing puzzel game mayb you can get some inspiration from that.

Good luck in your development, Ill check back regularly.

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JDB_Artist Creator
JDB_Artist

Thanks for the tips! I will check out From Dust and see how it might inspire me.

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Stranded - Nowhere
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Windows, Mac, Linux, Android
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JDB Artist
Engine
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Abstract
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