Stranded leaves you in a world with ... relatively nothing! Stranded on an island it's your purpose to reactivate ancient artifacts to fill the world with life again! The game is the result of a personal challenge: Create a working prototype ready for alpha release by December 25th 2012. Challenge started: 12.05.2012
You heard right, I upgraded the game to the latest version of the Unity Engine and spend the last week to fix some serious game-play bugs.
Now, the native clients for Windows x86 & x64 as well as Mac OS X as well as Linux x86 & x64 are ready for our first alpha release.
I am now spending my time to fine tune and balance the game while working together with the nice people from Desura to get the alpha released!
Currently discussion whether to release the proof of concept demo or to continue development without an early preview release. Join the discussion!
The game is on it's way to release it's first Alpha! We will try to get the game on Desura this Christmas, so you can help to alpha fund the game!
Bright day, bright idea! Game's Intro Sequence finished! Voice Casting started at VAA!
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
So is Stranded finished yet or can I not download it yet?
The game is not yet finished.
Interesting looking game.
The Design has changed a lot since the last update.
is there going to be a Mac version?
Of course!^^ The game will be published on Android, Linux, Mac and Windows platforms.
We are currently focusing on the Mac & Windows versions of the game. After the initial release we will focus on the Android & Linux version.
Are you guys maybe thinking of releasing an iphone version? :P
Well the game as it is would be playable on iOS out of the box. However it would require me to buy the Unity iOS license (400$)+ 99$/year.
To be honest there's only me doing all the coding, the art and the sfx, so if I get the money via Desura Alphafunding or via Kickstarter then yes there will be an iOS version for iPhone and iPad... Currently I don't have the money but yeah I am 'thinking of an iphone version'! ;)
Will there be any puzzle solving and what abilities do you plan on giving the player?
Thx for your interest!
Sure, there will be puzzle solving, regarding abilities for our player, I am open for any ideas, for now I plan to give him abilities based on his purpose.
The player's purpose is to fill the world with life again, so one of his abilities will be to use blue crystals to restore water fountains etc. and once has restored the water/energy level he can use green crystals to restore nature. But this is just the concept.
For now I am concentrating on getting the character setup (animation, camera etc.) done!
You have to have abilities that helps the player solve the puzzels, meditate on that and see what comes up.
Also read up on Ubisofts From Dust, its an amazing puzzel game mayb you can get some inspiration from that.
Good luck in your development, Ill check back regularly.
Thanks for the tips! I will check out From Dust and see how it might inspire me.