Starxium 20XX is an independent video game for esport. It is played in teams of 4, the goal being to capture a convoy (a bit like a "capture the point" with a point that moves at high speed). The first team that manages to stay long enough near the convoy wins the round. Each player controls a vehicle with a battery that recharges by performing aerial tricks. The battery can be used as a boost or for special skills involving a certain teamplay (deploy a springboard on the back of ones vehicle, create an electric arc between two vehicles ...). Players can customize the paint of their vehicle and change their parts to change their stats (grip, weight, power, etc ...). The world of the game is a retro-futuristic style inspired by the 70s and 80s, the New Retro Wave and Tron films.
Update of the sky !
I decided to recreate the sky of the game. The previous one was the "default" one and I did not like it too much: the stars were not very realistic and we could see that the pattern was repeated.
So, I started by generating stars in two layers: a layer of near and bright stars, and a layer of smaller and less bright stars.
Then I added the sun on which I applied a gradient yellow / red / purple quite retro.
And for the final touch, two layers of clouds of very elongated shapes (generated with noise compressed in height) that move horizontally at different speeds!
All this, without using a single texture! Everything is calculated in a shader;)
I wish you a happy new year 2018 ! A year filled with ultra saturated colors and retro synths under a night sky, certainly ;) I will try to do a little...
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