Starxium 20XX is a retro-futuristic competitive video game with cars, neons and 80s synths. Drive at high speed through the night to capture a convoy with your teammates !

It is played in teams of 4, the goal being to capture a convoy (a bit like a "capture the point" with a point that moves at high speed). The first team that manages to stay long enough near the convoy wins the round.

Each player controls a vehicle with a battery that recharges by performing aerial tricks. The battery can be used as a boost or for special skills involving a certain teamplay (deploy a springboard on the back of ones vehicle, create an electric arc between two vehicles ...).

Players can customize the paint of their vehicle and change their parts to change their stats (grip, weight, power, etc ...). The environment of the game has a retro-futuristic style inspired by the 70s and 80s, the synthwave and Tron films.

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After many hours of work, the trailer is finally ready ! You can watch it now :

It's been about a year since I started this project, and I've come a long way to achieve this.

I started to create Starxium 20XX last year, as my first project after getting my master degree. I wanted to create everything I could and learn as much as possible. So here I am, developping the code, creating the arts, modeling the 3D assets, composing the music, etc...

I wanted to do something different, a genre that did not already existe. Starxium 20XX is a mix between race and capture the point. It is made to be fairly intense and no one can be said "winner" before the very last second. I also imagined a very strong retro-neon aesthetic, you like it or not, so that people recognize the game in every screenshot.

And the trailer is finally out ! I'm really proud of it, even if the game is not finished yet, and I hope you'll like it !

By the way, if you like the music, you can download it from SoundCloud :

And here are some screenshots from the game (you can get more on the website)

Screenshot 01Screenshot 05Screenshot 06Screenshot 07Screenshot 10Screenshot 19Screenshot 22Screenshot 23Screenshot 24

Finally, the website has been a bit redesign, with parallax and stuff, and you can now leave your mail for big news : Starxium.com. And don't forget to like the facebook page to get every news !

Integrating everything onto the map !

Integrating everything onto the map !

News 3 comments

Everything new from the last few months ! Logos, map, procedural elements... I'll be able to start the trailer very soon !

New logo, new roads and city generation, new songs

New logo, new roads and city generation, new songs

News

It's been quite a long time since I post an update on IndieDB... Lot of things have change, and the main ones are the logo, the roads generation, and...

Sky Update

Sky Update

News

Added (somewhat) realistics stars, retro-wave-ish sun and moving clouds !

Happy New Year !

Happy New Year !

News

I wish you a happy new year 2018 ! A year filled with ultra saturated colors and retro synths under a night sky, certainly ;) I will try to do a little...

Comments
LunarShuriken
LunarShuriken

Wojtek :)))

Reply Good karma Bad karma+1 vote
Herobrine20XX Creator
Herobrine20XX

You probably guessed it, it's the polish manifacturer ;) ! They make transmissions. (Inspiration : <https://en.wikipedia.org/wiki/Wojtek_(bear)>)

Reply Good karma+2 votes
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Starxium 20XX
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Herobrine20XX
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Latest tweets from @starxium

The trailer is finally out : go watch it now ! (RT would be awesome !) #indiedev #indiegame #ue4 #80s #retro Youtube.com

Oct 10 2018

Here's a small demo of some powers. Complete description here : Facebook.com. Trailer next week !… T.co

Sep 23 2018

Here's a preview of the map of #Starxium 20XX ! Check the (facebook) link for better quality ;) #indiedevT.co

Sep 14 2018

New facebook post about roads tools and editor for #Starxium 20XX ! #UE4 #UnrealEngine #Procedural #RoadT.co

Sep 6 2018

Hello twitter!

Sep 4 2018

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