A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").

Report abuse Leviathan Bridge Duel
Filename
mace_leviathan_revan_duel.zip
Type
Multiplayer Map
Licence
Public Domain
Date
Jun 4th, 2008
Size
19.01mb (19,932,948 bytes)
Downloads
128 (1 today)
Credits
Frost, Inyri Forge
Mirrors
Download now
Description

THIS IS A BASE JKA RELEASE OF A MOVIE BATTLES II MAP, THIS VERSION IS NOT COMPATIBLE WITH MOVIE BATTLES II. I know this is a very late release concidering the map has been done for a great deal of time. I plan on releasing a promo video sometime in the future. But for now, heres the map for everyone to have a go at. This map is the Leviathan Bridge seen in Knights of the Old Republic. Simple and pretty accurate, along with a bunch of my own graphical enhancements both texture wise and detail wise. If you saw screenshots side by side, you could surely tell. I have also included a Bonus map called Revans Flagship duel. This is the Movie Battles II version of the map featured in RC1 release (going to be updated with RC2 with a few features you see here) based off a cutscene on Knights of the Old Republic. The difference between the 2 is Lighting, and the skybox, mainly.


Leviathan Bridge Duel
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Author Information
===============================================

Lead Mapper: MaceCrusherMadunusus
Email Address: agb0814@cox.net
Website: Macesmapping.map-craft.com

===============================================
File Information
===============================================

Mapname : Leviathan Bridge Duel & Revans Flagship Duel *BONUS*
BSP names: mace_leviathanbridge & mace_revanduel
File Name: mace_leviathan_revan_duel.pk3
Filesize (PK3): 19.0 MB (19,971,746 bytes)
Game Type: FFA, Duel, Power Duel
Date Of Release: June 4, 2008

Botsupport : Yes
New Textures : Yes
New Shaders: Yes
New Effects : Yes
New Models : Yes
New Music : Yes (My own personal mix from KotOR music)

=============================================
Description
=============================================

I know this is a very late release concidering the map has been done for a great deal of time. I plan on releasing a promo video sometime in the future. But for now, heres the map for everyone to have a go at.

This map is the Leviathan Bridge seen in Knights of the Old Republic. Simple and pretty accurate, along with a bunch of my own graphical enhancements both texture wise and detail wise. If you saw screenshots side by side, you could surely tell.

I have also included a Bonus map called Revans Flagship duel. This is the Movie Battles II version of the map featured in RC1 release (going to be updated with RC2 with a few features you see here) based off a cutscene on Knights of the Old Republic.

The difference between the 2 is Lighting, and the skybox, mainly.

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Installation
=============================================

Extract mace_leviathan_revan_duel.pk3 into your base folder from the .zip file.

Default path:
C:\Program Files\LucasArts\Star Wars Jedi Knight Jedi Academy\GameData\base

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Construction Information
===============================================

Brushes: 842
Entities: 275
Compile Time: 10 minutes with -patchshadows
Build Time: about 2 weeks with testing and bug fixing.

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Bugs
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Trigger_Pushes near windows make you seem like you are a bit jumpy, and you face towards the window. I have no idea how to fix this, I believe its just a JKA bug with trigger_pushes being inactive and being thick at the same time.

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Special Thanks/Credits
=============================================

Anyone who helped on the promo video (released as soon as I can get it)

MB2 beta team for original MB2 map testing. Along with my actors for the trailer in BASE JKA and MBII RC1 testing.

Thanks to Frost for his fire Effect file.
Thanks to Inyri Forge for her KotOR map pack where I used the consoles from.

========================================

Copyright

========================================

DO NOT EDIT ANYTHING IN THIS PACK WITHOUT THE AUTHORs PERMISSION.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED,
OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS
ENTERTAINMENT COMPANY LLC. ELEMENTS TM & (c)
LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS
LICENSERS.

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Leviathan Bridge Duel
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Star Wars: Jedi Academy
Platform
PC
Developer
Raven Software
Engine
id Tech 3
Contact
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Official Page
Ravensoft.com
Release Date
Released Sep 8, 2003
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MD5 Hash
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