A spin-off of Jedi Knight II: Jedi Outcast, Jedi Academy allows players to create their own Jedi, train in the Academy under the tutelage of Luke Skywalker and Kyle Katarn and ultimately choose to follow the path of the Light Side or the Dark Side of the Force. The game is powered by the same version of the Quake III engine used in its predecessor, Jedi Outcast, containing modifications to the Quake code to give a third-person view and new lightsaber effects (Jedi Knight II had these 3rd person effects as well). Players have the ability to construct their own lightsaber by choosing the hilt style and blade color. After completing certain objectives, new saber styles become available including the ability to wield two independent sabers in a style known as Jar'Kai, once used by Anakin Skywalker during the closing fight in Star Wars Episode II: Attack of the Clones, or the double-bladed lightsaber (also known as a "saber staff").

Description

This is an enhanced port of my single player campaign released for Jedi Knight II: Jedi Outcast in 2003. Dash Rendar has been hired to smuggle weapons to a mining colony planning a hostile takeover from a corrupt organization that has been exploiting them. After the reliable weapons supplier fails to meet at the rendezvous point, Dash goes on a search for him at the coordinates of where he last made communication.

Preview
Dash Rendar Resurgence (JA Version)
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Stalin.RPM
Stalin.RPM - - 4 comments

I'm sorry, but how can I enable full subtitles for this mod?
I found that there are subtitles for Dash's speech inside the strings files, but they don't show in game, because they are not a part of cutscenes.

In options I can activate subs only for cutscenes or deactivate them.

Is it possible to activate all subs?

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