Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.
Gnomus's v2.0 scopes for Call of Pripyat, widescreen only, lined up for 1920x1080 so can not guarantee it'll work properly on other resolutions. Did this with redux in mind, but I don't see why it wouldn't work on vanilla CoP so go ahead. Was made by using Ceano's v1.0 gnomus scopes for CoP as a base, so thanks to him for creating that. Not a lot remains really, but it's been a good help to me when making this. So yeah, enjoy! :)
this is pretty awesome.. i love it, except for 1 thing tho..!
night vision scopes turn the whole screen green not just the scope!
i didn't try the infrared scope but i got a feeling that its the same.. affects the whole screen!
Yeah, nothing I can do with that unfortunately, seeing as it's applied to the whole screen regardless.
hum the addon is not downloading, looks great tho, any alternative links ? Woops it just pooped up ;) , thx for the addon i really like it.
my game crashes everytime i open the game , i'm using vanilla
so do you have a fixes for it
For whatever odd reason, when I moved this to the directories and tried to load a game, this came up in the logs:
FATAL ERROR
[error]Expression : wave&&wave;->length()
[error]Function : CSoundRender_Source::LoadWave
[error]File : D:\prog_repository\sources\trunk\xrSound\SoundRender_Source_loader.cpp
[error]Line : 65
[error]Description : Can't open wave file:
[error]Arguments : c:\program files (x86)\steam\steamapps\common\stalker call of pripyat\gamedata\sounds\darius\generic\rifle_draw.ogg
stack trace:
Not sure how altering scope textures affect the wave files.
night vision scope?? config file?