Call of Pripyat takes you once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called "Zone" is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in search of unique artifacts. In the role of Agent Alexander Degtyarev, who is dressed up as stalker, you have to investigate the mysterious disappearance of five military helicopters and thereby stand one’s ground against the various stalker groups.

Report abuse Call of Pripyat Music Expansion
Filename
copme.zip
Type
Music
Licence
Proprietary
Uploader
Sclera
Date
Feb 15th, 2011
Size
209.87mb (220,062,763 bytes)
Downloads
2,767 (1 today)
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Description

Adds 53 minutes of ambient music to the zone. Originally, the game only has 27 minutes of music in the three main areas. See full description for video preview.


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Call of Pripyat Music Expansion
Post comment Comments
N.Aaroe
N.Aaroe Feb 17 2011, 10:37am says:

Great job. I just reffered to this in the forum of the mod "I Work Alone".
Moddb.com

+2 votes     reply to comment
Sclera
Sclera Feb 17 2011, 6:14pm replied:

Thank you very much!

+1 vote     reply to comment
Befenismor
Befenismor Feb 19 2011, 1:58pm says:

no music at all = MAXIMUM REALISM

+1 vote     reply to comment
Sclera
Sclera Feb 19 2011, 7:05pm replied:

I'll be honest, I sometimes pull the slider down and enjoy the ambience. Feels good man.

+3 votes     reply to comment
Derranged
Derranged Apr 10 2011, 1:37am replied:

Games aren't meant to be real, they are meant to be fun/scary to play. If a game was realistic it would be so annoying because you would be nilly dead in one shot...

+1 vote     reply to comment
Blakluma
Blakluma Aug 27 2011, 7:50pm replied:

Yeah even ArmA 2 is not fully real

+2 votes     reply to comment
Anarcieath
Anarcieath Sep 16 2012, 7:26pm replied:

Correction
No music + hud_draw 0 = MAXIMUM REALISM

+1 vote     reply to comment
N.Aaroe
N.Aaroe Feb 21 2011, 9:54am says:

I seldom use music myself. It pulls me away from the mood that ambience provides me and I agree with the comment of being more realistic this way.

Nevertheless, You still deserve credit for enhancing an aspect of the game no matter how often it is utilised. I think your tones fit the vanilla music quite well.

+1 vote     reply to comment
dev1ce
dev1ce Feb 23 2011, 9:37am says:

Awesome.

+1 vote     reply to comment
DeltaOne
DeltaOne Jan 29 2012, 7:04pm says:

lol how can you tell if it is working been playing a new game for 30 mins yet still heard the same music or noting at all but the sound of shooting.

0 votes     reply to comment
Opinionator
Opinionator Feb 20 2012, 2:41pm says:

Music is a must it can improve games in so many ways.

+1 vote     reply to comment
Anarcieath
Anarcieath Sep 13 2012, 9:39pm says:

Cool, I thought the music the CoP music wasn't as cool as SHoC's or CS's. I like having the music turned down low enough to just barely hear, with the right kind of music the game gets a creepier feeling than if it's just ambient sounds

+1 vote     reply to comment
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S.T.A.L.K.E.R.: Call of Pripyat
Platform
Windows
Developer & Publisher
GSC Game World
Engine
X-Ray Engine
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Official Page
Cop.stalker-game.com
Release Date
Released Feb 4, 2010
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MD5 Hash
72a445fedfc9964091f7c3580928771f
Community Rating

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9.6

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Related Groups
GSC Game World
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