It all began with a single drop. Form it two primal forces emerged. Forces of life and death. They fought one another in a futile effort to renounce their allegiance, only to realize that to exist separately is against their nature. From that communion the Soul Tree was born and with it the world as we know it.
Soulblight is a dark, top-down roguelike luring you to cross the thin line between good and evil. Instead of XP grinding, it introduces a Tainting Mechanics. While traveling through the shattered reality of the Sanctuary, you will receive personality traits based on your choices. These will be the main source of your strength. To harness them, you will have to act accordingly. Becoming an alcoholic means that you will be rewarded for getting drunk, but from that point being sober might prove to be unbearable.
Hello and Merry Christmas :)
So the holiday season is almost here. The decorations seems to be everywhere. A little christmas tree even found its way to my basement-office :)
With the festive season on the horizon we’ve been working very intensely for a last couple of weeks. As you know - we’ve been founded on the kickstarter last month. To once more show our gratitude we wanted to prepare a small christmas present for all of you :) And so we’ve taken on the task of closing Soulblight Beta before the holidays. Today I’m very happy to tell you - we’ve made it :)
So what does it mean that we’ve reach Beta. First of all, the backers that chose to support us with Early Seeker Kickstarter Tier or high will be receiving an access to the beta build (I will send out the keys in the moment). Besides that our demo build has received a significant update (It should update automatically via steam)
And here’s the demo change log:
If you’d like to share your thoughts with us on Soulblight - we’re gathering feedback on our subreddit r/MyNextGames
Meanwhile Take care of yourself, have a Merry Christmas and a Happy New Year!
If you’d like to chat with us and check out how the game plays right now join us on twitch this Saturday at 23:00 CET
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