Mac/OSX Demo: New Alpha WIP demo with ranged skills, skill recipes, tile animations, doors, and more.
Old school fun meets new school flair - 8bit graphics with real time shadows, particles, bump mapping and more. Gameplay has permadeath but with progression (skills, crafted items, professions, and proficiencies), heavy crafting influence, and more.
I’ve got updated demos for Windows and Mac which include all of the features outlined in the last couple of posts. These are still very much ‘alpha’ quality, and no doubt replete with bugs and imbalances – but honestly it’s starting to feel more like a real game which is pretty cool :).
Here’s the short list of top new additions since the last demo:
This demo is not intended to be a playable game, but instead shows off the game infrastructure, including real time shadows, particle effects, animations...
Latest tweets from @7yrl
Updated Windows and Mac demos T.co
May 25 2014, 4:26pm
More updates: Sound effect, Ranged Skills, animations, and more T.co
May 25 2014, 4:00pm
Persistence beyond death: Skills T.co
May 25 2014, 3:35pm
Demos updated! T.co
Mar 30 2014, 4:32pm
Update: Tons of stuff T.co
Mar 30 2014, 3:42pm
Updates: Dungeon Editor and Ranged Attacks T.co
Mar 1 2014, 5:23pm
Update: Maps and CAB T.co
Feb 25 2014, 10:34am
v0.3 Demo Video T.co
Feb 15 2014, 4:54pm
v0.3 Completed! T.co
Feb 15 2014, 4:44pm
Tons of updates T.co
Feb 15 2014, 1:24am