Puzzle-Platforming Fun With a Brand New Twist! "So Many Me" is a 2D puzzle platformer starring Filo and his band of misfit clones as they attempt to save a world threatened by an ancient, malevolent evil. Using their combined powers, Filo and his fellow Me must puzzle their way through a land of exotic creatures, devious traps, and evil minions.
"So Many Me" has just been in develop for only a week. We have neither video nor screenshot to post yet, but still we have something really good to get start with and we are sure that people who wants to know more about game development process of small indie studio will find it interesting.
Posted by nenin on Apr 8th, 2011
I would like to introduce you guys to our current project, "So Many Me". It's just been in develop for only a week which means that we have neither video nor screenshot to post yet, but still we have something really good to get start with and we are sure that people who wants to know more about game development process of small indie studio will find it interesting.
One thing we would like to include in this project is we will share more about our development process. That includes our discussion in team meeting, development document, marketing plan, etc. The main purpose of sharing this things are:
The first step of our team to make a game is to brainstorm the idea. We choose the best three ideas and makes the game concept doc for those three with MS Power Point. After the owner of each idea present their games, we will have a final vote. The game that wins the vote will be discussed again and the lead designer will create the first version of a design doc which is posted here.
For more info about what we do before create the design document, we will upload our development log in form of a video and post it later.