Puzzle-Platforming Fun With a Brand New Twist!

"So Many Me" is a 2D puzzle platformer starring Filo and his band of misfit clones as they attempt to save a world threatened by an ancient, malevolent evil. Using their combined powers, Filo and his fellow Me must puzzle their way through a land of exotic creatures, devious traps, and evil minions.

For more info please visit: x10interactive.com/somanyme

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Hi everyone!

We are more than happy to announce that our game, So Many Me, is available now on the store. To celebrate the launch, everyone could get the game with 20% off, Yay!

Support us, Get it now (20% off:)

Steam --> Store.steampowered.com
OUYA --> Ouya.tv

By the way, the 3rd episode of our developer series videos is now LIVE! In this episode, we shows how the game has progressed during the 3 year development cycle for the game, check it out here:

EP3: A quick look for the past 3 years!

EP1: So Many Costumes! -- Youtu.be
EP2: Who Who Who?! -- Youtu.be
EP3: A quick look for the past 3 years! -- Youtu.be

Let us know what you think. And many thanks to you for helping us spread the word!

Thanks again for your help and support. We hope you enjoy the game :)
- X10
So Many Me on OUYA

So Many Me's coming to Steam & OUYA this July, 17th!

So Many Me's coming to Steam & OUYA this July, 17th!

News 6 comments

After 3 years of development, today, We are more than happy to announce that our "So Many Me" will be on Steam and OUYA on this July, 17th.

Kickstarter! Dream-Build-Play Costume Pack!

Kickstarter! Dream-Build-Play Costume Pack!

News 0 comments

“Dream-Build-Play" is one of the contests for indie that we feel attached to. We won the second place in 2010 and get to know many developers from that...

Kickstarter Updated! "Spicy Horse" Costume Pack!

Kickstarter Updated! "Spicy Horse" Costume Pack!

News 0 comments

Today we're pleased to announce that we've teamed-up with Spicy Horse, developer of Akaneiro: Demon Hunters and American McGee's Grimm!

1st Playable -> Alpha -> Beta -> Demo

1st Playable -> Alpha -> Beta -> Demo

News 1 comment

A past week may be a bad week for us but we have 2 years of our effort behind our back. Don't believe me ? Take a look for yourself :)

Design Document of So Many Me version 0.1

Design Document of So Many Me version 0.1

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The first version of our design document, So Many Me is a project we are currently developing. Our team uses this doc as for the start of our development...

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Draegast
Draegast

So Many Me is a breath of fresh air in a genre that is plagued with mediocre at best games. The gams is first off is a very visually stunning game, I can't help but feel like I lost 50 points to my manliness scale when I play it because the artstyle makes me gigle like a schoolgirl. What I didn't expect on top of the great visuals is a great puzzle platformer as well. The mechanics are very solid and challenging, the idea of utilzing multiple replicas of yourself in unique ways to complete levels or get that epic hat that you've been wanting makes the actual gameplay experience very rewarding. The replayability is there as well, there are loads of unlocks that give you cosmetic items throughout the map. Obtaining these will allow you to customize ALL of your replicas. I HIGHLY recommend So Many Me for any fan of puzzle platformers or just simpily cutesy games.

If you prefer video format of basically what I said up there I do that too!

Youtube.com

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koustav
koustav

Your game is awesome!!!! I really want to play it....Please release the game on chrome webstore. please please please :)

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how can i play this game

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nenin Creator
nenin

There is a demo available on the Chrome Store but for the full version. It will be ready around Q1 next year.

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Guest
Guest

I have this on google chrome and its really fun but i was wondering why the dinosaur wasn't moving in the first underground level....

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nenin Creator
nenin

That is one of bugs we recently found in the Chrome version. Sorry for that. We will absolutely fix it in the next patch :)

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So Many Me
Platforms
Windows, Mac, Linux
Developer & Publisher
Extend Interactive
Engine
Unity
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @x10interactive

Jan 28 2016

Anyone is at Taipei Game Show 2016? Visit us at G2A indie booth, Indie Game Festa! T.co

Nov 30 2015

For those who want Gems for their friends' present. Noted that the Sales ends on December 1 :) #Steam Cynical... T.co

Nov 26 2015

Steam Autumn Sales start now!

Sep 21 2015

Thank you everyone again for coming to our stage at #GameOn event. It's great seeing our indie friends and fans... T.co

Aug 7 2015

The update is now available. We fix the progress loss issue and decrease the final boss's HP from 5 to 3. Note:... T.co

Jul 28 2015

ทีม x10 ขอเชิญชวนเพื่อนๆ Programmer เข้ามาร่วมทีมพัฒนาเกมครับ ผู้สนใจสามารถส่ง resume และ portfolio... T.co

Jul 24 2015

@alwaysk1llng We're very sorry for the issue. There is a way to prevent it but we can't recover your lost progress. Will patch the game asap

Jul 23 2015

@lowlifespider Glad to hear that :)

Jul 22 2015

#SoManyMe We are very sorry for the losing game progress issue. Working on a patch now and will make it live as soon as possible.

Jul 22 2015

@Seliphas Hi James, it would be great if you could send more detail to our support(at)http://t.co/29RHqZXQFU. Will try to figure out asap

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So Many Me
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