Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3 engine. This Total Conversion of Q3 includes weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes gametypes and maps inspired mostly from western styled movies. And to increase the feeling of a "Gunslingers Atmosphere" music tracks and sounds have been adapted to the simulated times. The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released WQ³ beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake³ was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team. Improvements to the game continue to this day! Please post all support issues in the forums for the game.
No this is not an allucination, Smokin'Guns 1.1 is officially released !!
Posted by SG_Tequila on Jun 10th, 2012
No this is not an allucination !
You should also realize Smokin'Guns community owns now a great new site based on Drupal and it is launched with a great and smart theme thanks to Biondo, our good friend and talented web designer !
Thank you for all your investment Biondo !
So, new release, new site !! What else ! He he... some other nice news will come soon, but now it's time to thank Joe Kari for his efforts and his desire to push toward Smokin'Guns 1.1 release. You'll find nice new features exposed in his great Alamo II map !! I would like also to thank Torhu for the Windows exe installer and also Barto for his try in a generic Debian package (see our official site) !! And of course, thank you Red and Pardner for your priceless involvement !!!
I would also thank you all for your long time support ! And now my heart is just beating toward our old good friends who were around for years and who are just missing us today...