Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed - as you can see in the name - on id Software's Quake³ Arena Engine. This Total Conversion includes completely new weapons created with historically correct information about damage, rate of fire, reload time etc. It also includes new gametypes and maps inspired mostly from movies. And to increase the feeling of "Gunslingers Atmosphere" music tracks and sounds have been adapted to the simulated times. The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released WQ3 beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake³ was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team.
This is a beta release of an backported Smokin'Guns engine to ioQuake3 SDK. This package contains only the new engine, so first download and install Smokin'Guns...
This is a beta release of an backported Smokin'Guns engine to ioQuake3 SDK. It still contains a lot of enhancements. This package contains only the new...
This is the second revision of the map tools. This package addresses errors found in the first package.
Smokin' Guns is intended to be a semi-realistic simulation of the "Old West's" great atmosphere & was developed on Id Software's Quake III Arena Engine...
Smokin' Guns is intended to be a semi-realistic simulation of the "Old West's" great atmosphere & was developed on Id Software's Quake III Arena Engine...