Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3 engine. This Total Conversion of Q3 includes weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes gametypes and maps inspired mostly from western styled movies. And to increase the feeling of a "Gunslingers Atmosphere" music tracks and sounds have been adapted to the simulated times. The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released WQ³ beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake³ was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team. Improvements to the game continue to this day! Please post all support issues in the forums for the game.
The fourth round of beta testing has started. Get your newest files!
Posted by Pardner on Jan 17th, 2010
That's right, the fourth round of beta testing is out. This version includes many bug fixes. Check out this thread for a list of map bugs, and you can get all your code change headlines over at the SourceForge project page.
Our good friend Plates has released a second version of his map "br_clayborn". The maps seems to be destined to be a great bank robbery favorite. His map is also in the beta stage, but it has but uploaded to the 1.1b4 game servers so you can play it with your online friends.
IMPORTANT: You still need Smokin'Guns 1.0 package in order to play 1.1b4. You can get the download here.