Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3 engine. This Total Conversion of Q3 includes weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes gametypes and maps inspired mostly from western styled movies. And to increase the feeling of a "Gunslingers Atmosphere" music tracks and sounds have been adapted to the simulated times. The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released WQ³ beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake³ was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team. Improvements to the game continue to this day! Please post all support issues in the forums for the game.

Report abuse sg_mapping_toolz_v2.zip
Filename
sg_mapping_toolz_v2.zip
Type
Mapping Tool
Uploader
Pardner
Date
Jan 21st, 2009
Size
3.70mb (3,875,723 bytes)
Downloads
1,428 (1 today)
Embed Button
Mirrors
Download now
Description

This is the second revision of the map tools. This package addresses errors found in the first package.


## Files included in this pack:
##
## install.txt - Your reading it now.
## readme.html - Readme for Q3Map2 specific stuff.
## GtkRadiant-1.4\games\sg.game - Game file for GtkRadiant.
## Q3Map2 Toolz\games.dbl - DBL file for Q3Map2Toolz.
## smokinguns\compiler\q3map2.exe - used for compiling SG maps.
## smokinguns\maps\br_test1.map - sample map.
## dm_test1.map - sample map.
## smokinguns\models\ase - Folder filled with .ase models to use in your map.
## smokinguns\scripts\default_project.proj - Default project file for GtkRadiant.
## user0.proj - GtkRadiant project file.
## entities.def - Entity deffinition file.
## entities-SG.def - SG Entity deffinition file.
## extras.shader - shader for creating cell shading.
## shaderlist.txt - Used for GtkRadiant.
## smokinguns\textures\radiant\notex.tga - No texture image for GtkRadiant.
## shadernotex.tga - No shader texture image for GtkRadiant.

Preview Image
sg_mapping_toolz_v2.zip
Post comment Comments
SG_Tequila Creator
SG_Tequila May 16 2012, 8:15pm replied:

Up-to-date link: Forum.smokin-guns.org

+1 vote   reply to comment
SG_Tequila Creator
SG_Tequila Dec 30 2012, 7:50pm says:

Here is a link the a tutorial on how to get started mapping For Smokin' Guns:
Forum.smokin-guns.org

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Smokin' Guns
Platforms
Windows, Mac, Linux
Developer & Publisher
Smokin' Guns Productions
Engine
ioquake3
Contact
Send Message
Official Page
Smokin-guns.org
Release Date
Released Dec 31, 2008
Game Watch
Track this game
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
bbc33d1c6484a685abae7ab39a7acc64
Related Games
Smokin' Guns
Smokin' Guns Single & Multiplayer First Person Shooter
Related Engines
Quake Engine
Quake Engine GPL Released Jun 22, 1996
Related Groups
Smokin' Guns Productions
Smokin' Guns Productions Developer & Publisher with 9 members