Smokin' Guns is intended to be a recreation of the "Old West's" great atmosphere. It is being developed on IoQ3's implementation of Id Softwares IdTECH3 engine. This Total Conversion of Q3 includes weapons created with historically correct information about damage, rate of fire, reload time, etc. It also includes gametypes and maps inspired mostly from western styled movies. And to increase the feeling of a "Gunslingers Atmosphere" music tracks and sounds have been adapted to the simulated times. The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released WQ³ beta 2.0 in 2003, after which development all but ceased. In May 2005, development of Western Quake³ was taken over of by a bunch of cowboys calling themselves The Smokin' Guns with the blessings of the former team. Improvements to the game continue to this day! Please post all support issues in the forums for the game.

Add addon Report WIP Smoking Guns playermodel
Location
Games : Smokin' Guns : Addons
Filename
SG_model_wip.zip
Category
Players Model
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doomdragon[wop]
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Size
3.95mb (4,145,775 bytes)
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176 (1 today)
MD5 Hash
3fc41bf815c740a1b078029df2ce6562
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Description

These are some old work in progress files for a model I was working on for the Smokin' Guns game which would increase the detail level / polycount of the original player models. The model is not finished and not ready to be used ingame, (except the head, kinda) these files are only made available in case someone wants to finish them. I am not working on these anymore and I'm uploading them here on request of tequila of the Smokin' Guns team. Feel free to use, modify and/or redistribute them. However, since they are based on original Smokin' Guns files you will need the permission of the Smokin' Guns team to use them outside of their game.

Preview
WIP Smoking Guns playermodel
Comments
SG_Tequila Creator
SG_Tequila

Finally we can hope this work won't be lost in time ;)

Just for my information, how many time did you passed on that head ?

Anyway, thank you doomdragon for this contribution, this is really a nice work.

Reply Good karma+1 vote
SG_Tequila Creator
SG_Tequila

Hey Hey !! There are more good surprises in the pack... Thank you for the OBJ model export.

At some time we would like to better rename models. What name would you like we use for this model if we manage to include it ?

Reply Good karma+1 vote
Pardner Creator
Pardner

Just to be clear, the old "ManWithNoName" head model is on the right, and the new one is on the left?

Looks great doomdragon, wish you could to the rest of the model :D

Reply Good karma+1 vote
doomdragon[wop] Author
doomdragon[wop]

@ Tequila:
Hm, I really don't remember how long it took me to create the head back then, that was over three years ago. You're probably better suited than me at finding a suitable Old West name for the guy. ;)

@Pardner:
The head on the right is the old model yes, it's not the 'Man With No Name' though, it's the good guy version of the Sentenza model.

Reply Good karma+1 vote
L3d
L3d

his joint looks much better :p

Reply Good karma Bad karma0 votes
DAFFYDAFFY
DAFFYDAFFY

thanks for heads.

Reply Good karma Bad karma+1 vote
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Smokin' Guns
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Smokin' Guns Productions
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ioquake3
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Smokin-guns.org
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