Siege of Inaolia, The first game from Riftwalker Ltd, intends to put survival games on the map by offering a refined and fresh experience in the form of a game that pays heavy attention to story as well as a high replay value by means of dynamic combat, a game that promotes skill over spam while remaining easy to pick up. Set in the Dark Fantasy world of Ilastria, a world plagued by wars and magic as well as the orcs and their kin, you control one of three unlikely heroes in their struggle to survive within the ancient fortress of Inaolia, a task that they soon come to learn, has the very fate of the world in the balance.

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booman
booman

Awesome progress!
For some reason I thought the Ravager would be larger...
Looking nice, can't wait to see him in-game

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Helmlock Author
Helmlock

The daemon is larger than Duncan is, it's just hunched over ;)

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NotteNera
NotteNera

Ok, sorry but i feel i've to do it: did that knight has some incident? His chest and legs seem frozen while he smite around the sword :D and the jumping animation it's strange: he jump high like if he's jumping on the same place but he's moving around,m can he jump forward in some way? Or maybe the animation confuse me. It's not right but i compare it with Dark Souls in my mind :\ even though it is just an alpha, maybe i'll buy it when u have improved thegame more than that.

No shield? No rolling animations?

The last trailer(the monolouge under the tree) it's awesome

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Matt put together a video showcasing the updated Ravager Daemon in game, let us know what you think!

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Siege_of_Inaolia_-_Updated_Ravager_Showcase.mp4
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