Overview: SickBrick is an action-oriented Sci-Fi FPS with modern graphics and oldschool gameplay set in (and outside of) a testing facility in an unknown desert. You are thrown into a strange world without any recollection of your past and forced to fight hostile robots that have only one goal; to destroy you. Features: -Destroy hundreds of robots on 15 maps with a mix of outdoor and indoor locations on a strange alien world -At your disposal are 5 unique and devastating weapons. Chainsaw, Shotgun, Lightning Gun, Grenade Launcher and Shock Rifle -Unravel the story by listening to previous test subject’s log files -Scalable graphics: looks good on cutting edge PCs, playable on old machines and laptops -Includes Map Editor and Resource Editor for creating custom maps and mods Gameplay: -Oldschool gameplay - pick up ammo and health (no automatic regeneration), items rotate and glow, dozens of enemies at a time -Vechicle manipulation - drive 3 types of hover-tanks -7 types of uniquel
SickBrick is nearing completion, will be available on Desura for $7.99. Magrathean Technologies have taken over publishing, they are also helping with the voice-over work, music and programming.
Posted by MisfitVillage on Aug 30th, 2011
SickBrick is nearing completion, will be available on Desura for $7.99.Coming out on Windows, Linux and Mac. Magrathean Technologies have taken over publishing, they are also helping with the voice-over work, music and programming.
Boss fight 02
Bugs fixed and progress:
-physics don't jump like crazy on any surfaces anymore
-water from pipe in cellar now appears
-dozens of invisible walls set
-mordred shoots balls that roll a bit, then blow up - adds tactics to fights
-all lights tweaked
-monitors and consoles now show scrolling text and images
-doors fixed on level01
-bunch of new models for stuff that looked N64 quality
-Final level/boss fight/s modeled!
-new platforming sequence (check screens above)
-human chamber room now has chambers :D (check screens above)
Link to the new demo:
Some fight music is being redone to give the game a more heavy metal feel :D also have to redo a few animations and optimize some stuff. It's almost finished, just adding the final polish.
Hope you like it!