ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.

Shadows and Inventories

Shadows and Inventories

Feb 7, 2014 3 comments

This past week has included a few fun new additions for ScrumbleShip.

Shaders so sharp you'll cut yourself

Shaders so sharp you'll cut yourself

Sep 20, 2013 17 comments

We increased the number of polygons on screen by a factor of 10. Here's how.

Porting a cross platform game to Mac OSX

Porting a cross platform game to Mac OSX

Sep 6, 2013 2 comments

So there aren't very many games for OSX. Ever wonder why?

ScrumbleShip 0.22 - Now with Multiplayer!

ScrumbleShip 0.22 - Now with Multiplayer!

Jul 12, 2013 1 comment

ScrumbleShip 0.22 has been released, with Multiplayer, new blocks, and lots of improvements.

Trees in space!

Trees in space!

Apr 30, 2013 10 comments

Seriously, space trees. Why aren't you clicking the link already?

ScrumbleShip Launcher

ScrumbleShip Launcher

Apr 20, 2013 3 comments

A launcher for ScrumbleShip is in the works, but is delayed due to a critical library bug.

ScrumbleShip 0.20 - Now for Mac!

ScrumbleShip 0.20 - Now for Mac!

Jan 27, 2013 2 comments

Mac support, multiple ships, transparency, and ship movement come to ScrumbleShip.

Christmas Cheer Retrospective

Christmas Cheer Retrospective

Dec 30, 2012 4 comments

In which Dirkson reflects on a christmas contest gone well.

An exciting image

An exciting image

Dec 22, 2012 8 comments

Updates on the upcoming December release and the Christmas Cheer giveaway.

ScrumbleShip Christmas Giveaway

ScrumbleShip Christmas Giveaway

Dec 15, 2012 4 comments

Hug someone you care about and get two free copies of ScrumbleShip - One for you, and one to give as a gift!

Space is Big

Space is Big

Dec 7, 2012 17 comments

In which Dirkson discovers that space is, well, Big.

Is ScrumbleShip a Minecraft clone?

Is ScrumbleShip a Minecraft clone?

Dec 1, 2012 12 comments

Dirkson explores some similarities and differences in related genres.

ScrumbleShip 0.19 release

ScrumbleShip 0.19 release

Nov 24, 2012 4 comments

A ton of backend changes means good things for the future.

Less than three days left for ScrumbleShip's Kickstarter

Less than three days left for ScrumbleShip's Kickstarter

Oct 14, 2012 4 comments

With the Kickstarter nearly over, ScrumbleShip is releasing 0.18.

ScrumbleShip Kickstarter!

ScrumbleShip Kickstarter!

Sep 18, 2012 5 comments

ScrumbleShip has started a kickstarter, released a new version, and been featured on multiple news sites!

ScrumbleShip Heat Engine

ScrumbleShip Heat Engine

Sep 16, 2012 1 comment

A technical writeup of aspects of the ScrumbleShip heat engine.

One year in Development

One year in Development

Aug 28, 2012 12 comments

ScrumbleShip's come a long way in a year. A very, very long way.

ScrumbleShip 0.16

ScrumbleShip 0.16

Aug 18, 2012 3 comments

With the addition of heat damage based on real life material science, ScrumbleShip marches towards being the most accurate space battle simulation of...

ScrumbleShip 0.15 Releases!

ScrumbleShip 0.15 Releases!

Jul 15, 2012 1 comment

After far too much time, ScrumbleShip is updating! Today's update is 0.15, and boy is it a big one.

The Space Between Spaces

The Space Between Spaces

Jul 12, 2012 1 comment

Upon creating new features in his game, Dirkson discovers a strange new way of looking at things. Plus a general update on the status of the game.

ScrumbleShip 0.14

ScrumbleShip 0.14

Apr 13, 2012 9 comments

ScrumbleShip has released version 0.14 and is now available for pre-order.

Status Update

Status Update

Mar 21, 2012 0 comments

It's been a bit since my last release, so I'm posting a quick status update to let people know where we are.

ScrumbleShip 0.13

ScrumbleShip 0.13

Nov 14, 2011 2 comments

ScrumbleShip 0.13, revamping the block placement process.

ScrumbleShip 0.12

ScrumbleShip 0.12

Nov 9, 2011 0 comments

Another quick release, mainly updating the ship parser

Initial bugfix release

Initial bugfix release

Nov 6, 2011 0 comments

ScrumbleShip 0.11 - A quick release to fix a few outstanding bugs.

ScrumbleShip Pre-Alpha Release!

ScrumbleShip Pre-Alpha Release!

Nov 3, 2011 7 comments

ScrumbleShip has finally released its Pre-Alpha Build. Best of all, it's on a free Creative Commons License!

You win some, you lose some

You win some, you lose some

Oct 19, 2011 0 comments

Potential delays crush in on every side, but Dirkson is working like a man possessed.

ScrumbleShip gears up for release

ScrumbleShip gears up for release

Oct 3, 2011 0 comments

After months of planning, artwork, coding, and obsessive optimization, ScrumbleShip is finally gearing up for a pre-alpha release on Friday, October 21st...

Asteroid Generation

Asteroid Generation

Sep 23, 2011 0 comments

With asteroid generation out of the way, we have but a handful of features left before our pre-alpha release.

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ScrumbleShip
Platforms
Windows, Mac, Linux
Developer & Publisher
Orangehat Tech
Engine
Custom Built
Contact
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Official Page
Scrumbleship.com
Release Date
Released Oct 31, 2011
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