Orangehat Tech, LLC is working on ScrumbleShip, the most accurate space combat simulation ever made.

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ScrumbleShip

ScrumbleShip ScrumbleShip Indie

Updated 2 days ago Released Oct 31, 2011 Single & Multiplayer Futuristic Sim

ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot...

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Jun 14, 2012
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Latest tweets from @scrumbleship

Yam is refactoring the network portions of scrumbleship to use protocol buffers. This should help stability and security!

Apr 22 2014, 8:28pm

@ZanMgt It was HIGH time for a real version control system. I imagine you guys used one from the start, considering you're a team!

Apr 22 2014, 3:38pm

T.co - What I've been doing today and yesterday

Apr 22 2014, 3:37pm

@Garmine42 Working on git support. It appears to be working, so far. Just thought you might want to know.

Apr 21 2014, 6:59pm

Adding git support with my friend Yam. So far so good!

Apr 21 2014, 6:58pm

@DuvalMagic Excellent! I've heard good things about Borderlands, always wanted to try it.

Apr 19 2014, 12:49am

Hey! I wrote 200 lines of code with only one minor syntax error... Anyone want to start a betting pool on how many logic errors it has?

Apr 12 2014, 10:35pm

Got scrumbleget's news section working with libuv. Won't be long now!

Apr 8 2014, 1:50pm

@ZanMgt Yup. It doesn't help when your threadsafe library turns out not to be. I got to troubleshoot network code AND threads all at once!

Apr 3 2014, 5:26pm

@ZanMgt How true! The bug ended up being rather harder to fix than I had thought. Still, it was a big one - Network code works better now.

Apr 3 2014, 5:03pm

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