ScrumbleShip is the most accurate space combat simulation devised to date. Gather resources, construct a capital ship out of individual blocks, then pilot it with AI or human help against other players.

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Double Light
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dirkson Author
dirkson Aug 28 2013, 1:06pm says:

"Ok, Dirkson, what are we looking at?"

Well, it turns out I was being a little stupid with the light - I was caching light in a cube, rather than in a sphere. This roughly doubled the amount of lighting data I needed to work with.

So since I halved the data, I could double the lighting distance. Now each light brightens a sphere 32 blocks wide. And caching and ship loading have actually become faster overall, since many lights overlap.

A shout-out to this forum post, which inspired me to take a look at lighting: Scrumbleship.com

Not bad for an hour's work!

Cheers,
-Dirk

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This image is released on a CC-BY-ND 3.0 license

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Demonstration
Date
Aug 28th, 2013
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dirkson
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