This Misson pack is a version improved of the levels Clonewar_Village by Flipmode and Vicpas and Clonewar2044 by Flipmode.
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Title : Clonewar_Village
Version : 1.1
Author(s) : Flipmode and Vicpas
Release Date : 03/14/2013
E-mails Address : flipmode@conlost.org / vicpas1@gmail.com
Home Page : -.-
Game : Return to Castle Wolfenstein - Single Player
Levels : Clonewar_Village, Clonewar2044 and Cutscene_Final.
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* Construction *
Map base : None
Custom textures : Various by Flipmode and Hellbaron.
Custom sounds : Some by Vicpas.
Custom models used : Some Models by Vovstein, One model from Project 51 and other models by Zenith_Ply.
Custom prefabs : None.
Editors used : GTK Radiant 1.2.11
Other utilities used : Q3map2 2.5.16_win32_x86
Known bugs : None
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* Installation Information and how to play *
- Unzip to your C:\Program Files\Return to Castle Wolfenstein folder.
- Play using the shortcut and when the main menu appears, click in play button and after choose your favorite skill.
- If you have RTCW installed in another directory, you must to edit shortcut.
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* Description *
This Misson pack is a version improved of the levels Clonewar_Village by Flipmode and Vicpas and Clonewar2044 by Flipmode.
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* Maps Info *
All levels were compiled with:
PC Pentium4 Dual Core 3400 MHZ with 2GB RAM
Video Card - Nvidia 6200 with 256 MB
-BSP-meta, -vis, -light - fast -nocollapse
(3 minutes to compile and about 5 minutes to AAS)
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* Changes on this version *
1 - The level Clonewar_Village was optimized with textures/common/areaportal.
2 - Added more effects on explosions (Cannons and lanterns)
3 - Added a cutscene final.
4 - Added "notebook" on gameplay
5 - Added new sounds for weapons (MG42, MP40, Mauser_Rifle and Dynamite)
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* Thanks to *
Flipmode by incomplete level(cw_vill)
Vovstein by good models and sounds
Zenith_ply for new models.
Planetwolfenstein.com
Phillip Marlowe by Text for briefings(Clonewar_Village).
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* Testers: *
-.-.-.-.-.-.-.-
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* Copyright / Permissions *
This map pack is (c) by Flipmode and Vicpas(2013). All rights reserved.
Authors MAY NOT use this level as a base to build additional levels.
You are NOT allowed to commercially exploit this level, or any of it's assets (models,
textures, sounds, etc) i.e. put it on a CD or any other electronic medium that is sold
for money without my explicit permission! You MAY distribute this ZIP and associated files
through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact.
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* Notes: *
1-If somebody found some bugs, please email us.
2-If i forgot somebody, please forgive us
3-To play with original weapons's sounds, delete the file "sp_new_sounds_weapons.pk3".
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Return to Castle Wolfenstein is an excellent game idealized by Gray Matter Studios INC, using the engine of the game Quake III's ID Software.
Unhappily few mappers were interested in doing Mods or maps (Single Player), to give continuity the saga of the hero B.J. Blazkowicz.
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Enjoy and thank you.
Flipmode and Vicpas.
Thanks for the new, updated version of this mission, Vicpas, I'm looking forward to testing it.
Hey WolfRTCW.
Have you problems trying to download from this site?
Not this time, mate, the file downloaded the way it should. The new mission is now uploaded to 'Wolffiles' and has been advertised too.
Ok,great!
Great, thanks m8, but when a update for RealRTCW ?
Hello, dickspade 1352323364.
The version 1.0 already is on RealRTCW v3.0.
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Select the shortcut with the left mouse button and go to properties.
press properties and it will open a screen where you will see the paths that can be changed.
It wasn't amazing but it wasn't awful either. Some parts of the plot were dumb, some parts of the maps could really use more work, some scripts felt a little janky but there were parts I enjoyed.
vicpas hello! Can you update this with my fixes on textures from this one? Moddb.com
It'only about shaders and textures, should be merged into your v1.1 inside clonewar.pk4:
-fixed the red sky textures, no more pixelated;
-new effects all around the clonewar2044 level;
Changes were made with permission from Flipmode.
Already Done.
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