An almost complete texture revamp, new models, and a whole new level, as well as a lot of updating and improving. Sorry for the delay, and thanks for...
There have been rumors spreading about the abandoned old cloth factory next to your office block. Some say, at night, spirits of the workers killed during the years before work safety regulations haunt the place, possess inanimate objects, and kill indiscriminately.
But you are unaware of these rumors for the most part, and after an intern in your office screws up an investor database, you decide to stay behind and fix the mess. Minutes later, you awake on your desk, and immediately realise that something is very wrong. The lights are broken, your colleagues are nowhere to be seen, and the very office itself has become dark and foreboding.
You know there is something out there in the darkness, and that you should get to the clearing near the main road, where the lights of civilization await.
Follow the trees, find the light, and do not stare at the enemies for too long, or find yourself drawn into the madness beyond.
Now we as a company have a small foothold in the ModDB community, YouTube and Unity Community, we have gone back to Refuge, hoping to turn it into something truly worthy of all the attention!
As I was saying, we plan to do a massive overhaul to the game, and have already completely re-textured the game, added interactive doors and a huge amount of new and custom sounds.
We are currently working on completely re-writing the enemy script, including a new 'Sanity Bar', that will drain as the enemies relentlessly chase you, the one in the preview is merely a placeholder for debugging, as the new Sanity Bar will be a graphical representation.
We are also very excited to tell you that we have been able to get hold of a voice actor to add that little extra depth to the player character, and also have enlisted the help of Photographer and Artist, in order to further improve the quality of this game.
I have wittered in for four paragraphs now, so this last one will be just a summery, all I really want to say is don't write off Refuge just yet, because it is far from dead!
Latest tweets from @matt_j_barton
May 24 2014, 6:47am
May 2 2014, 4:34pm
Feb 13 2014, 9:55am
Don't take your favourite book on a plane, ever. Customs will laugh at you and it will be creased to hell.
Feb 13 2014, 9:52am
Luckily I don't suffer Hay Fever, but a guy just pissed of a train-full by bringing flowers into this tiny ecosystem.
Jan 24 2014, 11:50am
Holy frickin frack what the hell. Words can't describe my confusion. #Sherlock
Jan 12 2014, 5:10pm
I recently heard that Shrewsbury High Information Technology department are looking for someone to think up a good acronym for them.
Jan 5 2014, 10:19am
Just to apologise to my non-literature-boffin followers here's something simpler but equally funny.
Jan 5 2014, 10:18am
Accidentally mixed up classicists and classists in my essay! That could've gotten ugly.
Jan 5 2014, 10:16am