Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
We've got some really fancy new refraction
capabilities we can put to good use, thanks to
Saberhawk's efforts. It's being employed
for the cloaking effect that a unit in a Gap
Generator's field of effect gets, and also
for the Phase Tank. Again, sorry for how hard it
might be to see, but have a look.
There is a youtube video of it which sadly is
hard to see, so we'll upload a high quality
version to moddb in the next few days so you can
see it in action.
I just thought it was sitting on the service depot really. Nice, by the way.
Err, if you don't know whats going on, the player is stealthed looking at the soviet base ontop of the hill.
oh, i always thought it was a phase tank on a depot lol
love teh skybox