Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
Allied Artillery checking his low-angle aim using a tracing round, on the entirely remade North by Northwest.
Eh,I never liked this map because tactics were so predictable. It doesn't seem to have changed a lot from this perspectife through. Still,GJ.
I never liked it but let´s give it another chance =P
Rest assured it plays well :)
Since when ARTY shoot out got Green smoke? Its it Gas Shell?
Alternate fire, it helps judge distance and denote targets.
That is a neat feature.
Hm ... do you like more smoke's ?