Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Add media Report RSS Allied Turret II (view original)
Allied Turret II
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jeff_chow
jeff_chow - - 53 comments

let me hide in the turret room! wait what the hell the door is locked help!

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Description

The Allied anti-tank Turret is a fixed emplacement designed to destroy Soviet armor from a long range using powerful armor shells that travel at an impressive velocity. Intended primarily for base defense operations or guarding an important path or coastline, the Turret is capable of quickly reducing a Soviet vehicle to scrap. Infantry that can utilize natural cover fare much better, although Turret operators recognize the attempts to dodge the incoming firepower and will re-target to catch enemy troops with the splash damage rather than the actual impact.

Model by Sir Phoenixx | Textures by Fabian