Red Alert: A Path Beyond brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 1996 classic, while integrating content from its expansions Counterstrike and The Aftermath with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
MightyBOB! is working on textures for the NEW version of the Medium Tank, which has a number of differences from the old one as seen in the recently posted armor allocation diagrams.
While we have a number of older assets, the Medium Tank was a priority due to how often and how close you tend to see it.
Looking VERY nice, love it! :D
Awesome!
Looks cool, but I always hate antennas on tanks, especially on old tanks.
It's based on a M1 Abrams, so it's hardly an old tank.
Well, not exactly. The Medium Tank in RA1 is a fictional European tank (roughly equivalent to a Leopard 1 or AMX 30 in terms of technology) which was later developed into the M1 Abrams used by GDI. ;)
Really liking the graphic update. It sure was needed.