Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
A quick video walkthrough of the state of the game currently, with new gameplay features, Allied units and one very British OWA.
Would be nice if you could make trees randomly spawn each round, so you wouldn't wind up with people memorizing the locations of each copse. Then again, I don't think anyone did that in RA2 as a viable strategy.
The idea has floated around, but isn't a feature needed before getting an Alpha out to you guys!
4:30 xD
playing as dog is hilarious)
the game itself looks amazing, waiting to try it out)
Love the dogs myself! Hopefully soon we can get an Alpha out!
This looks like FPS games from 20+ years ago, in a good way. Although I might say operating vehicles, especially harrier looks bit clunky, it would be little bit easier with cockpit view I think. Anyway, I can't wait to play this.
We understand, but promise the game doesn't look so old when you're actually playing it! The team is working hard to get an Alpha out soon <3