Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
Blogs 128 and 129 don't have any eye candy, so we will go straight to 130. We have a civilian building, A new Grizzly Tank model, Flak Trooper, Allied Logo and a comparison of the old and new allied unit models. Don't forget to check the new podcast in the downloads section!
Posted by ChAoS1212 on May 26th, 2009
Visit our website at www.apocrising.com for the latest news and information.
Great work I wish you good luck with this project sounds interesting
Small q: How will u get inside of the Civilian building? will u walk up some stairs or be teleported inside?
Also can not wait can not wait can not wait can not wait can not wait can not wait can not wait can not wait can not wait can not wait!!!!!
I believe the idea at the moment is you warp into the room when you enter the front door of the building. It's subject to change.
You gotta love that Flak Trooper!
Keep up the great work! and nice update ChAoS!
I love the new models!!!
Nice work! And its possible to destroy civilian buildings?
0.o idea for that civilian building: If you walk up to the drink dispensor and press "E", your guy drinks out of a can of coke. This then slowely refills your guy, like a service depot, and takes a small amount of credits away. And when your trooper is full health, he throws the can out the window and burps XD
to get units out of buildings do you need to destroy it or go inside and have a huge fight?
Looks really nice :)