Shootable V3 Rocket
Desert Camo on Dune Patrol
(V3 camo not final)
If you'd like to listen to the Q&A podcast or wish to see more screenies and information, check out the full blog here.
Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
This week all of your answers have been answered in a podcast, the first development stage in shoot down-able V3 rockets has been achieved, and we have a few screenshots of some desert camouflaged vehicles.
Posted by moonsense715 on
(V3 camo not final)
If you'd like to listen to the Q&A podcast or wish to see more screenies and information, check out the full blog here.
Rawr
good job comrades
Looks good :D
Honestly I still cant get over how bland and un-detailed the textures for your vehicles are. They all look too cartoony imo, however this is just my opinion. I still think your vehicles textures in A Path Beyond were far superior.
yay my answer is answered! and wtf is with my name? >=/
i mean question! not answer..... >_<
Watch and wait, we have some fancy effects cooked up.
We are going for a much differant style than APB are, since they are taking a more relistic approach whilst we are going for a more cartoony, arcadey one.