Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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This week we're showing off our Allied Technician WIP, a new video, more screenshots and an early look at our latest map; Dune Patrol. Take a look!

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Allied Technician




Firefight on Rocky Pass


Check out the video, here!





Dune Patrol



For the full blog, containing an overview of Conference #8, danpaul88's .dat File Patcher and exclusive insights from the team, click here.

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Shabinaf
Shabinaf - - 3 comments

BLOG 69!!!!!!!!!!! NICE (borat style)

just like to ask, will there be some sort of officer unit like the one in APB? and what weapon will he(/she) have?

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[W3D]OWA Creator
[W3D]OWA - - 603 comments

We aren't having officers unless balancing needs them.

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moonsense715 Creator
moonsense715 - - 130 comments

GI will be able to deploy with a stronger weapon and there will be dogs too, but I don't think there will be any officers.

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