Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?

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Welcome to this week's Apocalypse Rising Dev Blog. I went back to college on monday from a two week holiday and, I must say, it is very tedious. Especially in this hot weather. No matter, the mod has been moving along at a steady pace, ever closer to release. Allow me to show you a few things.

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Welcome to this week's Apocalypse Rising Dev Blog. I went back to college on monday from a two week holiday and, I must say, it is very tedious. Especially in this hot weather. No matter, the mod has been moving along at a steady pace, ever closer to release. Allow me to show you a few things.

Navy SEALS

TheCrow has been working hard since he joined AR last week. His first work is of the Allied Navy SEAL. These tough troops are the best of the best when it comes to gunning down infantry and reducing buildings to little piles of rubble. (Except when Special Agent Tanya is on the field of course ;))

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All work by TheCrow

Ric made the MP5 a while back and we have been discussing its setup. Should it have a scope and silencer or not? etc. If you remember, in all the nice pictures we showed you before, the MP5 had both a silencer and a scope. In a recent internal poll we have decided to do away with the silencer and keep the scope. The gun will now look a lot like this.
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What the team is doing right now.

I'm currently messing about with various models and setups.
Merovingian is taking a month's break from AR to contemplate various things.
Nameme is working on the Level Edit Core.
danpaul88 and BogdanV are both working on two interesting maps, BogdanV's being very RA2 based whilst danpaul88's is more based on Supreme Commander.
Ric is reworking the Chrono Miner Model whilst doing various unwraps and more.
Chevy787 is working on unwrapping rm5248's Eletric Drill that featured a few blogs back.
rm5248 is putting the finishing touches to the GI's Heavy Machine Gun.
TheCrow is working on a little C4, knocking at your door.
AxelSnog is working on the Flak Track, getting it all textured up nicely.
Staude is working on a new map. It looks a bit like RA_Bunkers.mix, but looks can be decieving.
Spice is finishing up rigging the Apocalypse Tank with all of its wheels (It has loads).
Paradox is working on the Rhino Tank treads, getting it ready to rig before I give the unwrap to someone.
Urimas is on holiday.
Svensmokavich has put his Battlefield modding on hold for a while to come and make some new maps for Renegade! The release of C&C3 inspired him to return and mod Renegade some more. Expect some nice maps and maybe a few models from him in the coming weeks :)
cfehunter has gone MIA again. It seems that World of Warcraft coupled with personal issues have him again.
ionkill43 is making some textures for building internals so we can start getting those sorted out.

Ingame Shots Anyone?

Here we have some ingame shots of the SEAL and the Grizzly Tank in action. Some fun will he had in the coming weeks and months :)

Screen Shots Anyone?

Closing Thoughts and Announcements

Just a few announcements to make before I wrap this one up.

Next weeks blog and all following blogs shall be on a Wednesday. This is because of two things. For one, I get home early from college on wednesday so I have more time to write the blog and make sure that I have enough time left over for things that I need to do. In other words, it is just more conveniant for me. Also since APB changed their blog day to Sunday, changing ours to Wednesday would give you an even amount of updates spread across the week, instead of being bunched up.

That about wraps things up for this week See you next week for more Apocalypse Rising.


Be sure to visit us at: Apathbeyond.com ^.^

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ThePrussianMink
ThePrussianMink - - 407 comments

Gief silencer!

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