Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assault Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
This weeks blog we have two tech buildings along with the Allied Prism Tower.
Posted by ChAoS1212 on Sep 10th, 2009
So you want to repair in the field huh? Not an allied player with the advantages of the repair IFV? Then this is your best bet Soviets! The Tech Outpost! Defended by a patriot missile battery, this sturdy construction can be taken advantage of by engineers to systematically act as a repair point for soviet (or allied) armour in the field. Take heed comrades and send your engineers out in search of these key structures to gain an advantage in the field.
Modelled by Guy with a wrench, images below.
Tech Power Plants are available on some objective based maps where the Allies and Soviets must race to capture a certain number of them to power up something destructive, be it a Time Machine, a Psychic Amplifier, a Psychic Beacon, a Super Weapon or something else that requires a lot of power. Of course, you could always win by destroying the enemy's structure, but they won't make it easy for you. Anyway, here's what all you budding engineers out there will be capturing soon enough.
Modelled by Guy with a wrench.
dtrngd has modelled up a new Prism Tower for the allies to defend their bases with. The prism tower works by refracting light through some sort of giant mirror. This effect can be multiplied when multiple Prism Towers fire into each other (we have this working btw).
Here is the model below!
For the full blog by One_Winged_Angel, click here