Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).

Report article Blog 148

In this weeks blog we have the Soviet Tesla Reactor internals and the Soviet War Miner.

Posted by ChAoS1212 on Sep 3rd, 2009 digg this super bookmark


Tesla Reactor

The Tesla Reactor interior is finished in terms of modelling. All we need now are some Soviet Purchase Terminals to litter around the place.

dtrngd has been working on this and has made a pretty good job. There will be two minor weakpoints in the Tesla Reactor. Two minor generators and the main Reactor Core. If both small generators are destroyed, the power will be shut off until they are repaired. These minor weakpoints aren't too tough compared to the main weakpoint which requires a lot of punishment before it goes; taking the rest of the structure with it. Anyway, I'll let the pictures do the talking.

IPB Image

War Miner

One Winged Angel has been remaking the War Miner, since our old model was way off in terms of accuracy. Also, since we don't want our miners to clip through infantry, he'll be working on a traveling mode for War Miner next. That's right, the Miners will probably travel with their scoops up so they don't get stuck on hills and such. This is an easy fix for the Chrono Miner, since it's scoop is designed to move, but the War Miner's scoop is static. This means that he is going to have to get a little creative with the animation, but it shouldn't be anything too drastic.

Anyway, check out the new War Miner below!

IPB Image

For the full blog written by One_Winged_Angel click here

Comments
Brunez
Brunez Sep 4 2009, 1:20pm says:

Well, the war miner looks a bit small

+2 votes     reply to comment
dtrngd
dtrngd Sep 4 2009, 2:49pm replied:

Compared to what? o.O

+1 vote     reply to comment
Omar007
Omar007 Sep 4 2009, 3:55pm replied:

In RA2 the trunk looks longer

Nice blog ^^

+2 votes     reply to comment
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Red Alert 2: Apocalypse Rising
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Developer & Publisher
Bluehell Productions
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Apocrising.com
Release Date
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Proprietary Released Jun 14, 2001
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Bluehell Productions
Bluehell Productions
Developer & Publisher with 35 members