Multiplayer Tactical Shooter
Command & Conquer Red Alert 2: Apocalypse Rising, brings Westwood Studios' popular real time strategy game, C&C: Red Alert 2 into the FPS pespective, using the w3d engine. You will be able to experience, first hand, what it feels like to fill the boots of an Allied GI battling the communist might of the Soviet Union, or a Soviet Conscript vowing to take back what was lost to the Allies during the first great war. Classic units return such as the versatile Allied IFV to the mighty Soviet Apocalypse Assualt Tank to the gargantuan Allied Aircraft Carrier to the mad Giant Squids. This game features all of the units and structures for the Allied and Soviet sides from both RA2 and the Yuri's Revenge Expansion. The Apocalypse is Rising Commander. Are you prepared for it? (Credit goes to everyone who has donated and contributed to this mod. We shall not let you down).
In this weeks blog we have the Soviet Tesla Reactor internals and the Soviet War Miner.
Posted by ChAoS1212 on Sep 3rd, 2009 digg this super bookmark
The Tesla Reactor interior is finished in terms of modelling. All we need now are some Soviet Purchase Terminals to litter around the place.
dtrngd has been working on this and has made a pretty good job. There will be two minor weakpoints in the Tesla Reactor. Two minor generators and the main Reactor Core. If both small generators are destroyed, the power will be shut off until they are repaired. These minor weakpoints aren't too tough compared to the main weakpoint which requires a lot of punishment before it goes; taking the rest of the structure with it. Anyway, I'll let the pictures do the talking.
One Winged Angel has been remaking the War Miner, since our old model was way off in terms of accuracy. Also, since we don't want our miners to clip through infantry, he'll be working on a traveling mode for War Miner next. That's right, the Miners will probably travel with their scoops up so they don't get stuck on hills and such. This is an easy fix for the Chrono Miner, since it's scoop is designed to move, but the War Miner's scoop is static. This means that he is going to have to get a little creative with the animation, but it shouldn't be anything too drastic.
Anyway, check out the new War Miner below!
For the full blog written by One_Winged_Angel click here
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Well, the war miner looks a bit small
Compared to what? o.O
In RA2 the trunk looks longer
Nice blog ^^