A game about a youtuber that finds its way inside an abandoned hotel to find out his friend didn't show up and there is no easy way out. Explore the mysterious hotel, solve puzzles and don't let fear stop you from uncovering the truth.

Post news Report RSS Quite Alone Devlog #7 | The Narrative

This week we share the narrative setting for our game!

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Devlog #7| The Narrative

Good to be here again Indie DB community!

On this seventh Devlog we are here to share the narrative setting!


Quite Alone Narrative


How it all begins

This story begins with our main character, a youtuber that likes to find abandoned places and record them while creating fake horror stories to entertain people. He doesn't do this alone; his fellow friend also comes with him to help him often.

That day, we was expecting his friend to arrive at the abandoned hotel, but he was late so our main character decided to find an entrance to the hotel while waiting for his friend to arrive.

How it All Begins


The first steps

Obviously, the main door was locked, but a broken window on the second floor could be seen and he managed to climb and get inside through there.

After a few minutes he can clearly hear some noises around the place, and he tries to communicate because he thinks those noises come from his friend trying to prank him. No one answers back and the panic starts growing.

There is no way out because he is on the second floor and he cannot go down.

The First Steps


Answer

First things first, he tries to call and send a message to his friend to ask for help but inside the abandoned hotel he has no signal.

He tries to convince himself that this person is still his friend trying to do a good prank and have a great video.

After a while the phone lights up and he receives a message from his friend: "Sorry I couldn't go with you today, maybe next time."

Anxiety once again tries to take control of him, but he tries to keep up the best he can.

Answer


Who

The person making the noises doesn't show himself but starts communicating using notes and leaving them around the house to guide our main character.

Who


Who could it be?



Conclusion


On this seventh Devlog we shared our narrative setting for Quite Alone

We hope you find it intriguing and want to learn more about this mystery!

Next week we will share more information, stay tuned!

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With Love (and Fear), Nailing It Studio®


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