A game about a youtuber that finds its way inside an abandoned hotel to find out his friend didn't show up and there is no easy way out. Explore the mysterious hotel, solve puzzles and don't let fear stop you from uncovering the truth.
This week we are here to share that the game is available for testing and you can take part of it!
quite alone devlog #10| quite alone testing available
This week we are share the Itch.io page of our game!
quite alone devlog #9| itch.io page and release
This week we share the animations of our main character!
quite alone devlog #8 | character animations
This week we share the narrative setting for our game!
quite alone devlog #7 | the narrative
This week we share the UI we created for the menu and in-game, for testing before it gets implemented.
quite alone devlog #6 | ui testing
This week we share the logo studies we made, explaining the different approaches and revealing the final one.
quite alone devlog #5 | game logo
This week some early implementations were made in our game, including the main menu, moving system, dialogue box, door interaction and level transition...
quite alone devlog #4 | in-game implementations
In this article we are here to share some of the first early assets created for testing purposes, used in the first level of the game and the main character...
quite alone devlog #3 | first early assets
This is our second Devlog for our game and this week we wanted to share some level concepts we recently made, with their concepts, sprites and level build...
quite alone devlog #2 | concept levels
This is the start of our weekly Devlogs and this time we are going to share some early concepts of our game.
quite alone devlog #1 | early concepts
We already presented our game in the last article, now before we start our Devlogs we want to present our team.
nailing it studio team presentation
Our team is ready to start Quite Alone development, our 2D Top-Down Horror game.
nailing it studio has been born and quite alone is in development
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