In Proof, you control an ethereal, disembodied spirit who becomes more tangible in light. You begin deep underground and must work your way to the surface. The game will be an atmospheric, puzzle-platformer based on a mechanic of collecting and combining items to create tools you use to manipulate your surroundings.
Hey everyone! We are putting in a bunch of cutscenes, which we can't show you a lot of because they'll ruin the whole game for you. Here are some screenshots of a new area though! Yay! Still not exactly perfect, but moving in the right direction.
You can see we are working on getting the atmosphere absolutely right; each area and level should be distinctive and beautiful, as well as offering some puzzle or story element. At the moment, we are rolling out parts of the game according to how difficult they will be to implement and how essential they are to the game. This is working very well, but it does mean it will be a month or two before we have a demo to show everyone. However, we may be able to release some short trailers before then, if all goes well! Anyway, feel free to give us thought and feedback!
Apr 6 2014, 5:15am by iammonshushu
RT @NorthernlionLP: If you really think about it, "Star Wars" is basically the worst name for a movie ever.
Mar 30 2014, 1:16am by vivavolt
Mar 25 2014, 3:09am by iammonshushu
Mar 19 2014, 4:33am by iammonshushu
Check out Jatzey RPG's development process at IndieDB - T.co
Mar 18 2014, 10:03pm by jakegreer1992
Mar 13 2014, 9:39am by jakegreer1992
Mar 13 2014, 9:38am by jakegreer1992
@jakegreer1992 welcome to the twittersphere
Mar 13 2014, 9:37am by vivavolt
Oh no, a loading screen.
Mar 12 2014, 11:11pm by vivavolt
Oh no wait, there's an update.
Mar 12 2014, 11:07pm by vivavolt