The Thin Silence is an cinematic narrative adventure game with both puzzle and exploration elements, told through the introspection and recollection of Ezra Westmark. Find creative ways to make your way out of the darkness, uncovering the journey that lead him there and the hope that leads him home.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hey everyone! Sorry its been so long without posting. I moved and regrettably lost my log in details and I've only recently rediscovered them! So what's happened in the interim? MANY THINGS! I'll catch you up on everything soon but here are the cliffs notes:

1. We changed the name of the game!

That's right! "Proof" was actually always short for "Proof of Concept". The game has be re-titled:

That's right! Thanks for voting for us if you did! It made our dreams come true! We really love your support. This is the first big public outing / viewing of the game, and we're excited to see what you all think. Check out our website, presskit and everything else too while you're at it!

Greenlight - Website

3. We have an announcement trailer!


We have an "announcement" trailer!

4. We'll have an alpha very soon!

We'll be starting up alpha testing soon, so if you're interested in that you can sign up to the email list or just keep an eye on this thread when we announce it.

5. The game is more beautiful than ever before

We've been working a lot on filling in the gaps and prettying up the earlier parts of the game. One of the issues with development that stretches on for many years is that the later parts of the game outstrip the earlier parts. In Indie Game: The Movie (a wonderful film about the challenges of game development) Phil Fish, the developer of Fez, states he's probably made the entire game three times. Sometimes it feels that way with our game...

Check out these screenshots and let us know what you think!





More soon!

Story-telling and Realistic Game Objects

Story-telling and Realistic Game Objects

News

Proof tells the story through in-game cutscenes, dialogue and the notes you can find. We've got a new discoverable note to show you guys today, and a...

What's on the menu?

What's on the menu?

News 2 comments

Recently we redesigned and rewrote the item menu in Proof from scratch, this is a breakdown of the process that lead to the decision and the implementation...

Design to Desktop - In-Game Computer Systems

Design to Desktop - In-Game Computer Systems

News 1 comment

*Warning: Image Heavy* This week we discuss the design and implementing of an in-game computer system for Proof.

Building a World (Two+ Years Development)

Building a World (Two+ Years Development)

News 1 comment

After two+ years of development, Proof has built its own little universe. Discussed here is a little part of that journey.

Comments
TheManWhoFlewAway

Loving the ambience - great work!

Reply Good karma Bad karma+1 vote
Guest
Guest

Looks cool... reminds me about dreamroom game (upcoming game from iOS).
Will this game comes to mobile (iOS) too?

Reply Good karma Bad karma+3 votes
zigzag114 Creator
zigzag114

We are not planning to release on iOS, but on Mac, Windows and Linux.

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
The Thin Silence (formerly Proof)
Platforms
Windows, Mac, Linux, Flash
Developer & Publisher
Voltic Games
Engine
Custom
Contact
Send Message
Homepage
Voltic.com.au
Release date
Game watch
Follow
Share
Style
Genre
Cinematic
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @iammonshushu, @vivavolt, @volticgames

RT @vivavolt: trying to recreate different dramatic text effects I've seen #screenshotsaturday #indiegame #gamedev T.co

Jan 20 2019 by vivavolt

trying to recreate different dramatic text effects I've seen #screenshotsaturday #indiegame #gamedev T.co

Jan 20 2019 by vivavolt

Sounds like he's doing great to me? T.co

Jan 17 2019 by vivavolt

RT @JairMcBain: Hey folks, the studio I started with @AdrianGenerator has an itch page! We've got two small projects up at the mome… T.co

Jan 16 2019 by iammonshushu

RT @edform: Time to practice your rope swinging skills - my game Hang Line is finally out! After 2 and a half years of blood, s… T.co

Jan 16 2019 by iammonshushu

RT @vivavolt: I've decided to make my list of indie publishers public, so if you're looking for a curated list of potential publi… T.co

Jan 14 2019 by iammonshushu

I've decided to make my list of indie publishers public, so if you're looking for a curated list of potential publi… T.co

Jan 14 2019 by vivavolt

RT @tonyredmer: Hi I'm Tony! I'm a freelance pixel artist looking for new projects (both long and short term). I am most experience… T.co

Jan 14 2019 by iammonshushu

RT @RaymondDoerr: PSA to all Steam #indiedev. Valve **FINALLY** added social media account linking directly to your store page. GO D… T.co

Jan 12 2019 by iammonshushu

RT @overspacemusic: SI K.K. O MODE made using only sounds from animal crossing T.co

Jan 6 2019 by vivavolt

Embed Buttons
Link to The Thin Silence (formerly Proof) by selecting a button and using the embed code provided more...
The Thin Silence (formerly Proof)
Statistics
Last Update
Watchers
56 members
Articles
25