Voltic is Ben Follington, Ricky James and Jake Greer - three Brisbane based games developers who have all been working on projects together for since around 2006. The collective is an attempt to create more professional, cohesive and entertaining work. Development is part time and unfunded due to the fact that Ben and Ricky are both studying full time while Jake is working full time.

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The Thin Silence (formerly Proof)

The Thin Silence (formerly Proof)

Cinematic

The Thin Silence is an cinematic narrative adventure game with both puzzle and exploration elements, told through the introspection and recollection of...

Jatzey RPG

Jatzey RPG

Adventure

A light-hearted and comedic Adventure game featuring RPG elements and a turn-based battle system.

Frantic Fingers

Frantic Fingers

Party

A collection of impulse-based mini-games played in rapid succession inspired by the 'WarioWare' series for the iPod Touch, iPhone and iPad. You are presented...

Nightmerica

Nightmerica

Platformer

Nightmerica is a game about fighting your fears, and the monsters that live inside your head. In your boundless imagination, pretty much everything is...

Unchain My Heart

Unchain My Heart

Party

Unchain My Heart (Voltic Games) is a game about making chains of numbers, it’s easy to pick up but hard to put down. There is one rule to the game...

Run Run Die!

Run Run Die!

Platformer

Many years ago, when the world was only young, the mighty dinosaurs rule the Earth. Soaring sauropods, terrifying pterosaurs and tyrannic tyrannosauruses...

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Latest tweets from @iammonshushu, @vivavolt, @volticgames

Part II of "Why am I this way" T.co

Oct 17 2017 by iammonshushu

this begins a series I like to call "Ricky forgets the collision layer" #gamedev T.co

Oct 16 2017 by iammonshushu

Personally, I always play dark souls as like, a meditative farming sim. T.co

Oct 15 2017 by iammonshushu

Quite enjoyed this actually. We don't often talk about games addressing topics without being about them. T.co

Oct 10 2017 by iammonshushu

RT @jonny_roses: I can finally share @IGEA's Content Review submission. We pushed hard for Gov to support our game devs. Please RT! T.co

Oct 6 2017 by vivavolt

Feel this on a spiritual level T.co

Sep 25 2017 by vivavolt

RT @iammonshushu: When you first tell people about the game you've been making 6 years. T.co

Sep 23 2017 by vivavolt

RT @DrNerdLove: Here’s something that’s come up recently on my site & I’ve noticed it elsewhere: the idea that being smart means you don’t have to be kind.

Sep 20 2017 by vivavolt

RT @HyperchildGame: Some parts of Naemo's first map. ✔️ I still need to refine the walls, probably too clean. #gamedev #indiegameT.co

Sep 13 2017 by vivavolt

RT @dom2d: Another example scene made with those placeholder assets T.co

Jan 22 2014 by volticgames

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